As Rockstar releases the latest version of Red Dead Redemption 2 on PC, we will repost its original review of the Western Adventure. In the next few days, we will provide more information about the PC version on Digital Foundry. If you are playing games and need help, please visit our extensive Red Dead Redemption 2 walkthrough.
Rockstar Games (known for the virtual urban landscapes of the Grand Theft Auto series) is one of those cute satires, and when working with dirt and dust in the wilderness, it will create something that many people think is its masterpiece. When launched in 2010, the open-world western "Red Dead Redemption" was as refreshing as the mountain air: it was a mockery and melancholy of GTA's crazy urban comics. So it's fitting that the sequel, Red Dead Redemption 2, has made the biggest progress in the world.
Red Dead Redemption 2
- Developer: Rock star game
- announcer: Rock star game
- Platform: Leave a comment on PS4
- Availability: Now available on Xbox One, PC and PS4
It's a huge, amazingly detailed open world. You can come up with a virtual ruler to claim it is the biggest ruler of Rockstar to date, or count each NPC, dialogue, rocks, trees and outbuildings, and say it is the most dense among developers, but I will All of this is reserved for others. What I am saying is that this is Rockstar's most extensive canvas since Grand Theft Auto: San Andreas, and maybe even more, no longer like a single city or state, but an entire country.
There are towering Amorino, deep under the knee, snow, New Hanover's apartment, Lemoyne on all sides, Saint Denis bustling metropolis And the greens that Elizabeth West trimmed. It's a map that provides the sights and sounds of Rockstar from New Orleans to South Carolina (from Indiana to Iowa) to South Carolina in the late 19th century, and much more-a piece of America that is lost forever Faking snapshots is completely convincing.
Convincing are thousands of small details: the way the oil sparkles on the water outside the cold Annesburg factory, the cold star gaze and silence in the four-door sedan where you drag the sc lazy frame across the car At the door, you will encounter the more educated Saint Denis, flashing lights in the midnight solitude of Rhodes. This is a way to make you a keen botanist, admire the Spanish moss hanging from bayou bald cypress trees, pine trees on the mountain, or white oak trees on the plains, which transfer beautifully in the breeze. This is a world full of life even before you enter the animals below.
Rockstar has its own story, and of course it wants to tell us that there is a disconnect and friction between this game and the game that wants to impress you, sometimes radical and exaggerated. "Red Dead Redemption 2" (Red Dead Redemption 2) was set in 1899, 12 years earlier than the original, when the western United States was completely wilderness. If the first game is about how to solve and exterminate the twentieth-century civilization and the country's tamed behavior, then the sequel will show its tame process, including all its violence and turmoil. You are Arthur Morgan, a group of savages you hunted down with John Marston in the original game and chased the entire land as they wandered on the brink of extinction.
Morgan is not as full-bodied as John Marston, although it may be by design-these little choices you can get you to understand him yourself. Whether you're pushing him to a saint or a villain, he's not so compelling, so it's hard to understand the exact meaning of Red Dead Redemption 2. The first game was about tame in the wild, and a person trying to tame their wilderness, by delaying the clock for 10 years, the sequel felt like a stagnant story.
One of the most effective systems of Red Dead Redemption 2 can partially support family and loyalty. Gang camps-as the story moves on the map-are upgradable foundations where you can invest less or more, these choices are reflected not only in appearance, but also in other people's reactions to you. When you build it for the first time, there will be a beautiful cycle, that is, go to the wild to take your own adventure, and then take the loot on horseback back, ready to cut them into small pieces, and put them into the stew The same excellent sundries were found in the food and elsewhere. One night, as your gang thrives, a party may burst; the next morning, you will wake up with a heavy mind and a sea of hangovers.
This carnival is responsible for the outstanding performance of Red Dead Redemption 2, which is a night showing on the tiles how Rockstar's narrative skills have been influenced by the unlikely but very popular. This is the first time since Blendo Games' "Flying in Love 30" that I think of the jump action in the game. When matched with Rockstar's own clumsy style and rich production, the effect is as you wish. However, Elsewhere in the Wild: Redemption 2 is telling its own story, trying to find a place for you. The main task sticks to the aging template too rigidly, reaching a point when the characters chat with each other, and when you get there, you are usually only allowed to perform some quick events and participate in the inevitable shootout.
Red Dead Redemption has always been a movie-level cousin of Grand Theft Auto, although it only threatens the movie in the sequel. The naughty dog's impact on the main task, when it comes to life, can be spectacular-explosive train chases, or bar brawls with beautifully heavy animations-but also easily spread out at the seams. In a game that could have guaranteed freedom, failing the mission is frustrating because it can't find the marker to trigger the next movie, or it can only reach the goal by chasing because it can't magically teleport to out of reach The place.
Perhaps the reason for the disappointment is how Morgan's story failed to measure Marston's story and how Red Dead Redemption 2 was eager to turn to the same story rhythm and the same moment. At least in the story told, the promotion directly to the second half of the game simply underlines how the sequel lacks the grace of its predecessor. It may take 60 hours to see Morgan's story from start to finish, but this is the next 60 hours, and as you move away from the shackles of Rockstar's own story, you will discover the true charm of Red Dead Redemption 2, the world can breathe and realize A place with its true potential (a place that opens the world with amazing generosity).
It's been eight years since the last Red Dead Redemption, and five years since the release of Grand Theft Auto 5-a smart game of this scope and size, The time you can see and feel is spoiled by things like The Witcher 3 and The Legend of Zelda: Breath of the Wild. Rockstar's writers cannot fully meet the humanity and purpose of the former, and its designers cannot achieve the integrity of the latter.
However, it also offers something else: breathtaking, unprecedented richness, detail and technical prowess. Is this the greatest game on Rockstar? There are too many warnings and too many flaws in my heart, which convinces me completely. Is this its richest and most beautiful open world? None of them are in doubt.