Sony was not at all convinced by Lara Croft’s adventure

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Sony was not at all convinced by Lara Croft’s adventure

Adventure, convinced, Crofts, Lara, Sony

Throughout the almost 30 years that we have been accompanying the Tomb Raider saga, we have been able to enjoy it on a long list of different platforms, such as PlayStation home consoles. All of them have received at least one installment of the series, so it could be said that the formerly known as Laura Cruz has always been very close to Sony machines.

However, originally it was going to be the opposite case. To do this you have to go back to the beginnings of the franchise, when the first Tomb Raider of all was developed by the company Core Design and by Lara Croft designer Toby Gard. That’s when the team started experimenting on 3D designs and scenariossomething that was becoming increasingly common in the mid-90s.

From there, little by little, what was to become the first Tomb Raider of all, but what was placed the greatest emphasis was on the design of Lara Croft, for which more than 540 polygons and a good effort in achieving a long list of animations depending on the actions to be performed, such as walking, running, shooting, swimming, climbing, etc. Although the realism that is present in the most recent titles was not achieved, for that time it was something very surprising.

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As it neared release time, Core Design sent a test version to Sony, as the intention was to Tomb Raider went on sale on the first PlayStation, as well as on the SEGA Saturn. Although SEGA did not object, the copy that Sony received did not convince the company’s directors at all, since They considered that it did not meet their standards.

Therefore, they were not willing to allow a game like that to be part of their catalog. This caused a reaction in Core Design to perfect all aspects, so the controls were optimized, as well as the plot was improved with new scenes and many other aspects. So that, The situation changed completely on the second attempt.because on this occasion Sony did like how the game looked, which led it to give the green light to its launch and the fact that the saga became closely linked to its consoles.

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