Even if Star Wars Battlefront II He starred in one of the most talked about controversies in the world of video games for his exorbitant micro-payments – which returned to the game but with great changes -, it seems that players are willing to pay money for game content as a way to "keep alive" this title. In this way, ask Electronic Arts to include more paid DLC in the galactic combat game.
Some players want to pay more for Battlefront ii
The update The Battle on Scarif It has been the free content that has culminated two and a half years of support for the game, with more than 25 patches of free content. Creative director Dennis Brnnvall I made it clear that The Battle on Scarif It marked a full stop in regular game updates. Something that the players did not like much, who have seen in this the end of Star Wars Battlefront II.
So, in a twist of events, earlier this week the player Christen Adler started a campaign in Charge.org calling on Electronic Arts to "continue with (paid) support from Star Wars Battlefront II". In this sense, he points out that the game is "one of the best redemption stories of all time in the video game industry", noting that it "still has a lot of potential" to include new content. He assures that "those who sign the petition are willing to pay for new DLC to keep this incredible game alive."

"Battlefront 2 is one of the best redemption stories of all time in the video game industry"
Almost 18,000 people have signed the petition for Change.org at the time of writing these lines. This initiative probably does not have a great impact on the Electronic Arts roadmap, but Adler must be agreed on something: Star Wars Battlefront II He went from being at the center of the controversy, pushing the company to admit its mistakes, to getting its player bases back in a matter of a couple of years. As icing on the cake, even users themselves are now asking EA to add more paid content. "We are fortunate to have such a passionate fan base that they tell us when we do it right and when we don't," said Andrew Wilson, the company's CEO, at the time.
Meanwhile, after the success of Star Wars Jedi: Fallen OrderElectronic Arts has two other titles underway located in this distant galaxy: what we know about them is that one of the games is "a very unique Star Wars experience", and the other is "a new intellectual property, which is a new project from a new team. "



