it sounds like Star Wars Jedi: Survivor Will make the traversal a bit faster since it has fast travel and rideable mobs.
The first game, Star Wars Jedi: Fallen Order, only had you jumping back and forth between planets, but according to Play Magazine (via GamesRadar), its sequel, Survivor, will let you hop around here Jump around for more. Game director Stig Asmussen confirmed that the sequel will include fast travel and mounts, saying, “We’re going to have both fast travel and rideable creatures to help players get from point A to point B quickly. , and then return to point A.
“Fast travel is point-to-point, and rideable creatures provide a way to quickly negotiate between points and explore in between.” What’s not said here, though, is that, compared to the first game, Survivors may have larger areas to explore. After all, why do you need fast travel and rideable creatures if there’s no more exploration to do?
We’ll need a bit longer to find out how big it will be, though, because last week Respawn announced that Survivor would be delayed by six weeks, pushing it from March to April. Respawn explained that it wanted to “meet Respawn’s quality standards” and therefore decided to hold off “to give the team the time they need and achieve the level of polish our fans deserve”.
We haven’t actually seen that much of the game since its release, with the first installment of gameplay shown off at The Game Awards in December. It really doesn’t have as much, but obviously it looks very similar to the first game. After all, there’s only so much you can do with a lightsaber. Although according to Asmussen in an interview with Game Informer, Cal can use five stances, some of which are more effective against certain enemies than others.