Ubisoft got up and Star Wars Outlaws gave another patch. Update 1.0.5.1 fixes a few bugs and brings technical updates along with RTX-50 support.
The large update arie for Star Wars Outlaws has been completed for a few weeks. In their context, countless gameplay elements were revised and lots of bug fixes and improvements were recorded.
Now Ubisoft has pushed another patch that brings the game to version number 1.5.1. The most prominent feature is the support of NVIDIA DLSS 4 and thus also support of the new RTX 50 graphics cards, but also owners of the previous RTX series benefit from some features.
DLSS 4 offers a faster single image generation with a reduced memory requirement for the RTX 50 and 40 models. The support of DLSS 4 will also improve the quality of the game for all RTX models by DLSS Ray reconstruction, DLSS Super Resolution and Deep Learning Anti- Aliasing are offered, which improved the lighting, resolution and the edge smoothing.
The version for PS5 Pro has also received a push in the form of an update from Sony's Upscaler PSSR on the latest version. Here are the complete patch notes:
Star Wars Outlaws on PC now features DLSS 4 with Multi Frame Generation for GeForce RTX 50 series, which boosts FPS by using AI to generate up to three frames per traditionally rendered frame. DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series, and new transformer AI models for DLSS Ray Reconstruction, Super Resolution, and DLAA for all GeForce RTX GPUs, which enhances stability, lighting, and detail in motion.
Streaming:
- Fixed a crashing issue on streaming platforms when travelling to Renpalli Station
PC:
- Added support for NVIDIA series 5 GPUs
PS5:
- PSSR has been updated to the latest version for PS5 Pro users
All platforms:
- Fixed an issue where Kay could not dismount the speeder when on a steep incline
- Fixed an issue where audio from overhead ships would be louder than expected



