The launch of Suicide Squad: Kill the Justice League was anything but smooth. The servers in particular were bitching a lot. The Rocksteady development studio is of course aware of the problems and, according to its own statement, is working hard on the problems.
Somehow Suicide Squad: Kill the Justice League is under a bad star. Despite paying an extra amount for early access, the paying customers weren’t actually allowed to get started before everyone else due to server problems and were fobbed off with in-game currency as compensation. It is also already clear that the players are not keen on the title, at least when we look at the numbers. And the loot shooter also only performed partially well in our test.
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The people responsible at Rocksteady are of course aware of all the problems and want to tackle them little by little. First on the to-do list are the servers, because they are still a bit of a hassle.
According to a Weekly Developer Update, the technology and network code teams are working hard to get the login and connection problems under control. A patch coming soon should fix most of the errors – but not all.
Game Director Axel Rydby explains: “I want to reassure everyone: This is our top priority. We hear and understand your frustration and can only agree that it is unacceptable for the players affected. We have to do better, and we are working We’re working hard to fix these issues. However, it’s a tough nut to crack as this isn’t a single issue. It’s several smaller issues that are affecting some players in different ways. All we can do is ask you “Please remain patient and provide us with further information through customer support so we can resolve the issues.”