The Elder Scrolls Online has already received a next-gen upgrade, but that doesn’t prevent the developers from further tweaking the MMORPG. Update 31 gives hope for a lot.
Lead Graphics Engineer Alex Tardif from Zenimax Online gave an outlook on the upcoming changes in Update 31 of The Elder Scrolls Online. So we can look forward to some graphical and technical improvements.
With the next-gen upgrade, the performance mode of the game was trimmed in such a way that the 60 frames per second are achieved in a stable manner. However, this means that the game will only run in 1440p on Xbox Series X and PS5, and in 1080p on Xbox Series S. This screw is now turned in such a way that the game gets a dynamic scaling of the resolution. This means that the resolution is adjusted depending on the performance in order to ideally achieve the maximum resolutions 4K (XSX, PS5) or 1440p (XSS). The scaling should cover the range 1080p to 2160p on the large consoles and 1080p to 1440p on the Xbox Series S. This means that the frame rate can also be kept stable when there is a lot going on on the screen.
In addition, the console versions get another HDR mode after the previous version was criticized. Apart from that, the developers bring multithreaded rendering from the consoles to the PC, which should improve the frame rate for gamers with a weaker CPU.
Update 31 will be released on August 23 for PC and Stadia, and on August 31 for all consoles.