343 Industries revealed more details about the battle pass system Halo infinite With the price.
Although we already know something about battle passes, such as they never expire, and we know that the first pass will arrive when the game is released next month, this is the first time the studio has provided pricing information.
When talking to IGN, the studio revealed that the pass will cost you $10, and since there is no loot box, you will always know exactly what you got.
Likewise, the battle pass never expires, but you can only activate one at a time. That is, you can change which is active at any given time. Almost every season’s battle pass will have a legendary decoration. These decorations are either Canon-related or new customized objects with special attributes or effects, and event rewards will be separate.
The first battle pass will center on Halo: Reach and will be called Heroes of Reach, as announced in June. The first armor core will have scope customization options, and other rewards include death effects and armor kits. But what will not be included in this or any other battle pass are “unusual facial expressions”, such as the use of dental floss or other similar things by the master sergeant.
New customization options can also be obtained through campaigns and completing all weekly challenges outside of the Battle Pass, which can be proven by those who have played in the Halo Infinite test flight. The event will also provide additional options, and each event has its own free event pass. Pass is a timed reward system in multiplayer games, but does not include paid tracks.
How it works, you will get a special playlist and new bonus tracks for each event. An event takes two weeks, Fracture takes a week, but Fracture will come back every month and it will save your progress. 343 said that progress will be monitored through events, and more test flights may even be conducted to see how players react to rewards or progress.
Speaking of fracture incidents, this frequent incident is where more unique cosmetics will come into play, such as Yoroi samurai armor. This incident makes the players in the multiplayer game look like they are not cannons, and have a little bit of fun, because they are not actually playing the master chief. That said, armor still has meaning in the Halo universe, so don’t expect polka dots or something equally stupid.
According to 343, the battle pass system “is only a small part of the entire ecosystem in a season”, and it is planned to adopt the structure of the battle pass and layer it with the event structure. The goal is to make players feel rewarded every time they participate in the event, and the battle pass is “above all.”
Halo Infinite will finally land on Xbox consoles and PCs on December 8.