It seems obvious that what you will find below are spoilers like Benedictine cathedrals of The Last of Us 2, but it is not a bad thing to remember in case someone clueless creeps in: yes, below you will find things that you might like to discover on your own when playing the game, so be careful with the spoilers.
Although it is not the first time Neil Druckmann Y Halley Gross They talk about el final de The Last of Us 2
El final alternativo de The Last of Us 2
What we knew from the creators of the story is that, at a certain point in development, the initial idea that Ellie finally finish with Abby in their last meeting ended up transformed into the outcome that we all live at the controls.
Ellie manages to cling to the memory of Joel to awaken what little humanity she has left and allows her rival throughout the game to rebuild his life. For her part, she decides to go back to the farm with Dina, and precisely what you find there is what could have changed as well.
As they recognized Druckmann Y Gross on the podcast Script Apart, in the end they originally had the idea was that when we got to the farm and found it empty, but instead of living the moment of Joel’s guitar, what we would do would be to come across a toy of Dina’s baby that Ellie would keep in backpack before leaving the farm.
The creators of The Last of Us 2 They considered that this ending left an approach too closed for the character of Ellie, thus announcing that he was now looking for Dina and the baby to meet them. An ending – and continuation for the next game – that were not even considered for the future of the franchise.
Hence the jump to something much more open to possible interpretations. We know that Ellie is leaving the farm, but not what the future holds or if it is related to everything she has experienced up to then.