The final version of Bloody Opening makes more sense when you see the final content of Bloody Origins.
The first few minutes Blood source, We will feature short cutscenes, the character's character will no longer appear in the rest of the game.
The problematic NPC explained how blood management addresses all of our problems and asked for some details to draft the contract. After the characters are created, the cutscene will resume, but we will never find out who they are.
Notable community modifier Lance McDonald not only found earlier versions of the open version, but also managed to get the NPC to regenerate. According to their findings, his name was Blood Minister, and he played a more important role in game development.
First, the dialogue details the outsider nature of the role. It is said that the protagonist came to Yanan from a disaster-stricken land, and their only hope of curing the disease was achieved through blood donation, although Paleblood was not in the final scene.
There are also different versions of the same encounter, with less dialogue and no mention of the protagonist's hometown. What's more interesting is that the game initially allows players to talk to the NPC again after the process is over.
This responsible dialogue is even more instructive. The blood minister said in the dialogue: "Until the moist sweet mud makes us all … before Abrietas wakes up." Bloody fans will know that the daughter of the universe, Ebrietas, is great, too One of the games. bosses.
This encounter may indicate that Ebrietas has a bigger / different role in the game story. If you decide to kill the lineage minister, he will say the last word, mentioning the dream / dream nature of the game scene, which is an aspect of the story that only specific characters know.
You can watch the full video above. If you like, McDonald's has found similar secrets in "Blood Source" and "Secrow: Shadows Twice". Their work also extends to another mysterious game: P.T. Silent Hills, we talked to him last year.