the size of the map does not exceed the lands of Valhalla and Odyssey

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the size of the map does not exceed the lands of Valhalla and Odyssey

exceed, Lands, map, Odyssey, size, Valhalla

The size of Ubisoft’s maps has always been a controversial topic among the community. Releases like Assassin’s Creed Odyssey and Far Cry 6 have monstrous maps, something that has desperate many players and forced them to use fast travel more times than many are willing to admit.

Assassin’s Creed Mirage was a symbol of hope in this regard for many fans and now we can say that our hopes have been fulfilled. The middle IGN asked Jonathan Dumontcreative director of Assassin’s Creed Shadows, about the size of the new map… and the response has been more than satisfactory.

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Dumont points out that Ubisoft wanted to recreate Feudal Japan on a full scale to make it look authentic. We already know that the company usually takes the process of creating its worlds very seriously. “It’s in line with the last Assassin’s Creed we’ve made. […] In terms of scale, perhaps we can compare it to the size of Assassin’s Creed Origins.” Don’t listen/read Odyssey it’s a relief.

If we look at the figures of the DG VFX content creator on YouTube, then the map Assassin’s Creed Shadows It will be approximately 80 square kilometers, similar to Egypt of Assassin’s Creed Origins. Of course, we hope that without so many expanses of sand merely. It seems that the 120 and 256 square kilometers of Valhalla and Odyssey respectively they are part of the past… at least we hope so.

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