The Witcher 3: This is what the next-gen upgrade looks like!
CD Projekt Red has plenty of fresh info on the long-awaited next-gen upgrade from The Witcher 3 knocked out. The free rejuvenation not only polishes up the graphics, but also offers small but fine gameplay changes. We discovered one of them by accident, but it should make many Witcher fans very happy. Especially if you often go off the beaten track with Geralt.
As Philipp Weber, Narrative Director and Lead Quest Designer at CDPR, announced on Twitter, the often criticized fall damage is finally being adjusted. We checked it out and found out a few details.
link to Twitter content
Geralt’s fear of heights will soon come to an end
Basically, the fall damage remains in play, but two important adjustments are made:
- Adjusted the fall height from which Geralt takes damage at all
- The fatal fall height will also be adjusted
This means you can jump down a small cliff without Geralt breaking his legs. The fact that the witcher sometimes gives up the spoon when it feels like knee-high falls, but sometimes also jumps off house roofs unscathed, has long been a fact among many fans Running Gag become.
What about the roll off trick? If you’re worried whether the popular roll-off trick will still work in the upgrade – yes, it does, as Philipp Weber confirmed to us. You press the dodge button just before the impact as usual (default is spacebar) and thereby reduces the fall damage.
Here you can find out everything else that was revealed about the NextGen upgrade in the Reveal stream:
more on the subject
The Witcher 3: All information about the next-gen update revealed!
In the next-gen version, do you first chase Geralt over every slope you can find to measure exactly at what height he hurts himself? Are there any other small tweaks you’re hoping for in the upgrade?