The arrival of patch 1.04 a Cyberpunk 2077 was the first step in fixing the mess of the game of CD Projekt Red on consoles, including PS5 and Xbox Series X but especially in the basic versions of PS4 and Xbox One.
After two days running on Playstation and PC consoles, just a handful of hours in the case of Xbox, the comparative
Below you have a video which is responsible for putting into perspective patch changes. Improvements in aspects such as resolution, texture quality, lighting and stability both indoors and outdoors they look at a stroke.
PS4 in its basic version it follows, unfortunately, quite a bit on horseback from the other two. Yes there is a bit of a resolution increase and it seems that the framerate stability has improved, but in the case of the first version of the machine still suffering to touch 30 fps.
Somewhat more reassuring are the improvements in lighting and textures, in addition to a good pan of bugs that remained even in the case of the PC version. One of those that we comment on in our analysis and that seems finally resolved is the Animations bug for certain NPCs during cutscenes.
Others, according to CD Projekt Red itself, include arrangements in problems with certain missions not continuing as they should, improvements to the transition from first to third person in vehicles, fix for several crashes and reduction of lights to address the problems of some users with epilepsy.