This highly anticipated feature is finally here

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This highly anticipated feature is finally here

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Assassin’s Creed Mirage has finally welcomed a new feature that will clearly interest fans. It was long overdue.

We haven’t talked to you about Assassin’s Creed Mirage in a while. It has to be said that there hasn’t been much to report about the game since update 1.06. The “back to basics” continues to attract a certain number of players, although not as many as at launch. Nothing unusual, but that could change. In fact, the Ubisoft Bordeaux title has just benefited from a significant innovation that was eagerly awaited by the community.

A new update for Assassin’s Creed Mirage with a nice addition

In fact, there are a few changes to note since this is a new update: 1.07. It follows the update that added New Game Plus to Assassin’s Creed Mirage. As a reminder, it allows you to restart a game while maintaining your character’s progress (skills, items, etc.). In this case, it also grants a special outfit from its release: that of Bayek in Origins. Good news, without a doubt, but unfortunately it was not accompanied by a highly anticipated feature: the permadeath mode.

In fact, Ubisoft delayed the arrival of permadeath in Assassin’s Creed Mirage last year. Keep in mind that this is a mode that destroys your save if you die. But that’s it, now it has arrived in the experience under the name “Full Ѕynchronizаtіon Сhallenge”. If you activate it and fail, you will have access to several statistics such as your playing time, the cause of death or the number of enemies killed. Note that it cannot be disabled during gameplay and cross-progression and cloud saves are not available.

Of course, if you manage to defeat him, several rewards await you. They depend on the difficulty you have selected in addition to permadeath mode. In a simple way you get an emblem and that’s it. On the other hand, in difficult situations you will also have Rayhan’s costume and new outfits in different outfits that are not new. That is always the case. We’ll let you figure it out for yourself and wish you the best of luck. You will need it.

Assassin's Creed Mirage

Version 1.07 patch notes

Below we will show you the changes that update 1.07 brings to Assassin’s Creed Mirage. You will see that we not only find the permadeath mode, but also many fixes that will be good for the adventure. It’s definitely a good time to restart the game.

  • Added Permadeath mode (or Full Synchronization Challenge).
  • A new feature has been added where players can now wear any costume they own as an outfit.
  • A special Easter egg has been added and it’s up to you to find it.

Generally

  • Fixed visual issues on Basim’s right arm when equipping Bayek’s outfit or costume.
  • Fixed an issue in the store where the preview of sword models included in packs could disappear in some cases.
  • Fixed an issue on Xbox where the mapping would reset to default if a player changed their key binding and restarted their game.
  • Improved stability on multiple levels.
  • Players will now correctly receive Bayek’s outfit upgrade blueprints on their first playthrough in NG+.

New Game Plus

  • Fixed a bug where the Interact action would appear for all historical codex entries in New Game Plus if they were previously collected on the first playthrough.
  • Players can now interact with Al-Jahiz if the first game in New Game Plus was started with the Skip Prologue option.

Graphics, user interface and animations in Assassin’s Creed Mirage

  • Fixed a bug where new pop-ups would appear during gameplay. Pop-ups now only appear once on the title screen when starting the game.
  • Fixed an issue where ALT+ENTER spam caused the game to launch in windowed mode on Amazon Luna.
  • Fixed an issue when jumping with Roshan costumes.
  • Reward notifications now display correctly after completing the main quest and returning to Baghdad during a New Game Plus game.
  • Adjusted the position of the hidden blade while the player is equipping Bayek’s outfit or costume.

Audio

  • Music now plays consistently when switching between tabs in the Codex.
  • Fixed an issue where the game volume was louder than what was set in the options menu for a split second when starting the game.
  • Outfit sound effects now play correctly when outfitting an outfit with costumes.
  • Music now plays correctly in the inventory menu.

Diver

  • Enemies who raise the alarm are now properly affected by smoke bombs.
  • Fixed an issue where the level 2 smoke bomb upgrade “Sweltering Fumes” would not deal damage over the extended duration of the level 1 smoke bomb upgrade “Extended Range”.
  • Game balance updated.
  • Fixed some lighting issues.

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