Will voxels soon replace the common polygons in game design? How does Warren Spector determine that he has developed a good game? And what does story telling mean to Amy Hennig when games will be streamed in the future? These are all questions that also concern the game developers at the Reboot Blue 2019 developer conference in Croatia.
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We have our GameStar Plus video editor Holgerincl. Camera sent there for 3 days to listen to what is going on in the industry. He came back with a full basket of interesting insights into the development scene. Of course, Michael Graf wants to know what Holger has learned and therefore asks him questions after questions.
Come along on a somewhat longer journey into our findings and let us tell you where the industry could develop in the next few years.
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