As with many multiplayer and free-to-play games, Overwatch 2’s launch was a disaster. While players are frustrated, Blizzard explains.
It was the big night for Overwatch 2. This Tuesday, October 4th at 9pm sharp, Blizzard opened the doors to fans’ long-awaited sequel. Unfortunately, few have managed to go beyond the level. Connection issues, server errors, missing content, OW 2 launch didn’t go as planned and it wouldn’t be Blizzard’s fault. Explanations.
A chaotic start for Overwatch 2
Queue, 40000 players in front of you. If you’ve tried playing Overwatch 2, you’re well aware of this painful news. As with the launch of the beta and other major licenses, OW 2 suffers from various issues that prevent players from accessing the game, which foresaw the fervor of the transition to free-to-play and that the servers do not have enough space for everyone .
Worse still, some players who managed to enter the servers and the game were in for a nasty surprise. Some of their hard-earned content from the first game is gone. Buyers of Overwatch 2’s Observatory Pack (billed around $40) didn’t find what they were promised. Blizzard wanted to reassure them: It is a bug that is being fixed. As for the connection and server problems, the American publisher explained itself.
Blizzard victims of DDoS attacks
« Unfortunately, we are experiencing a massive DDoS attack on our servers. The teams are working hard to reduce/manage the problem. This causes many login/logout problems
« We continue to make progress on server and stability issues. We are also working on a second DDoS attack. Everyone is on high alert and we continue to work through the night. Thank you for your patience. We will share more information as we receive it. adds Aaron Keller, Overwatch 2’s new game director. As for the question, when will the game be playable? Still no answer. We’ll have to wait until the Blizzard teams manage to contain the problem.