Valorant, the new Riot Games shooter, continues to progress little by little and the development team has already presented the details of how to run its competitive mode, which aims to increase the intensity of the competition. Although still It is in its early stages and will evolve over timeHere we share what is already known.
The Valorant Competitive Rules
Ian "Brighteyz" Fielding, the producer snior from Valorant, has been in charge of sharing the details. The team's intention is brand new competitive first in the US and NA regions, shortly after version 0.49 of the game (we are currently at 0.47+). With this system it is intended solve some of the classic problems that certain players suffer in many competitive and qualifying modes, in the words of the producer: "We will take into account your individual skills to detect when you are devastating, combat smurf accounts, reduce the number of players with illegally obtained ranks and ensure that, in most games, your entire team faces a just challenge ".
The competitive one will arrive first in the US and NA regions, shortly after the 0.49 version of the game.
Main features of Valorant competitive
- Complete 20 normal games: to unlock competitive mode.
- 8 ranges: with 3 divisions each except the upper one, VALORANT.
- Queue up with teams of up to 5 players: which are at most two ranges apart.
- If you don't play competitive games within 14 days: your range is not displayed, but does not decrease.
- The rank you get in the closed beta: you won't keep it for launch.
Competitive mode is coming down! VALORANT producer and designer Ian "Brighteyz" Fielding and Sean "Drevarius" Szopinski explain how it works in this article, although we leave you with a summary un https://t.co/NXLKEUyfkU– VALORANT (@VALORANTes) April 24, 2020
So will be the ranges
There are eight ranges that receive these titles: Iron, Bronze, Silver, Gold, Platinum, Diamond, Immortal and the highest of all, VALORANT. Each of these ranges has three divisions. Winning games, of course, will get us up quickly. While losing games with results below the average (calculated from our previous games) will make us lose ranges.
The Individual results will have more impact on the initial evaluation. of your skill and they will become less important with regard to victories as we obtain more detailed information over time. "Competitive mode also takes into account the forcefulness of your victories and defeats. We believe that if we offer a rank-based reward for playing their best throughout the game, you will have more incentive not to give up and stop trying. ".
Competitive integrity
"Our ranking and competitive matchmaking system is designed to provide balanced confrontations and minimize setbacks". The team's intention is to take into account our overall performance so that that can help them:
- Detect smurfs.
- Prevent the illicit rank increase.
- Accurately estimate our dexterity (and therefore our range) much faster.
- In this way we will play more securely balanced games with other players who deserve to be where they are.
Games with friends and inactivity
In addition, games with friends in qualifiers will be insured, as they can be made with groups of up to 5 people, one of the keys to the Valorant experience. Of course, you can only queue with players that are 2 ranges (6 divisions) above or below of us. This is intended to limit the disparity between player skill and avoid injustice.
On the other hand inactivity will be recorded in the qualifiers. If we do not play a competitive game in 14 days, our account will be considered "inactive" and the range will be hidden. This will show up again as soon as we play another game. The range not be artificially reducedSo don't worry if you are one of those players who doesn't need practice to keep fit.
Valorant supposes the premiere of Riot Games in the first person shooter genre. It is currently in a state of closed beta for pcYou can read our impressions to learn more about him. Soon the company will continue to announce news regarding the competitiveness of the game.
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