‘We’ve got a ridiculous scenario’ Aftermath: London developers have to abandon rideable horses and bikes because they won’t stop flying up buildings

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‘We’ve got a ridiculous scenario’ Aftermath: London developers have to abandon rideable horses and bikes because they won’t stop flying up buildings

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Fallout: London is huge, but naturally there are some things that haven’t made it all the way to Fallout 4. For example, in addition to the entire Wild Card questline that will be coming in a future update, the team is also experimenting with making rideable horses and bicycles.

Yes, if you haven’t yet encountered Fallout: London’s Sleipnir – eight-legged post-apocalyptic horses that look as terrifying and hilarious as they sound – there were plans to let you gallop around the capital on one of them. Sadly, these mutant wild horses bore too many similarities to their Elder Scrolls counterparts to be worth keeping around.

In an interview with iGamesNews, project manager Dean ‘Prilladog’ Carter explains what happens when modders try to get their Grand National car running, and also talks about how the FOLON team sees its ideal future path and how to capture the atmosphere of British Fallout.

“We really wanted horses to ride. We did have horses, but the carriage was so old,” Carter recalled. “If anyone remembers what Skyrim was like, they know the joke about horses. [being able to] Climb up the mountain. In Skyrim, you can do this because most of the time [the world] It’s flat, you know, there are hills, and then it comes up, but there are dirt piles and trash and cars. [it’s a lot more noticeable]”

So what are all these extra obstacles for? “Horses can jump over everything, you can climb buildings, it’s like, whatever we can do [do]that’s how engines work, it can’t ground them. At least not in the time frame we want.

“I think there are people making some mods right now with drivable cars and stuff. But, our map is not designed for drivable cars, and it’s definitely not designed for horses that can clip onto things,” the modder continued. “We get ridiculous scenarios when people do that. Like a chase mission or something, and the guy is like flying off a mountain. So that didn’t work out. The horses are there, we call them Sleipnir, but yeah, you can’t ride them.”

At one point, they were considering a rideable bike, but Carter thought it was “a little weird.” “The bikes were always designed to be fixed, so people could just hop on and go zipping down the road,” he told me. “That was our fault because we got so much feedback.” [from people saying] “I want a bike that I can ride,” and we tried to do that, too. Similar situations, it wasn’t designed for it, and then when we got so far, we realized we were still far from where we wanted to be because it was such a puny little thing, and we actually realized we had to give it up, unfortunately.”

Do you think you would have preferred it if you had the chance to ride up the side of the Shard on a noble stallion while playing Fallout: London? Let us know below!

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