Final Fantasy VII Remake It is just over two weeks from launch, although everything indicates that there will be problems with the distribution of its physical version. The new of Square Enix It has already made clear that it will be the first part of a string of episodes with which to review and expand the story of the original game. This first part focuses on the city of Midgar, where the adventure begins. A decision made by the development team to get their most ambitious work to date.
Yoshinori Kitase, producer of the remake and director of the original, has wanted to specify the reason why they decided to divide the history of the 32-bit classic into several parts here. As explained in a statement published in the Square Enix website, they had two possible paths to follow with the focus of this reinvention: «Carry out a project with the highest possible level of graphics, visual quality and detail, and not eliminate anything that the fans would like to see» or, on the other hand, "Include the full scale of the original in a single release (…), but we couldn't aim for the best graphics and we would have to cut out certain areas and scenes from the original".
The path followed has been more than clear. With a game that will arrive on two Blu-Rays due to its enormous size, the Kitase team has taken care of making FFVII Remake «Expand the original, making it even more immersive » in terms of world, plot and characters. In fact, we have already been able to verify that the imminent launch will include several totally new unpublished characters, along with other completely new locations.
Finally, they decided to take a path that has already been more than clear. “We decided that the best option for the project was to go to the highest level, with an extended history. Having more than one game in the project allowed us to focus on keep everything that people loved about the original, but also go into more detail and plot depth than before«. Soon we will be able to find out to what extent they have expanded everything with this game. Final Fantasy VII Remake arrives on April 10 on PlayStation 4.
How many parts will Final Fantasy VII Remake have?
We have already seen that this first part of FFVII Remake It goes from the beginning of the mission to blow up the first Mako Reactor until the leading team leaves the city of Midgar. With this launch, this part of the story, which in the original does not even reach ten hours, will be around 30-40, as the team has well explained on more than one occasion. Now it remains to be known how much the following parts of the project will cover.
Hopefully the next one starts with arrival in the village of Kalm and, most likely, that it goes beyond Cosmo Canyon or Nibelhein. Even so, it is also possible that they have decided to go for everything and end where CD 1 ended, with that key moment for the plot of the game. Square Enix has enough material to continue working a decade on the FFVII Remake project, so we can expect at least two more games in this line.
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