Just like Capcom remade Resident Evil starting with the second game, Konami did the same with Silent Hill – but the question is, why?
You might think that the logical way to remake a series is to start from scratch, but when Konami finally announced that the Silent Hill series would be making a comeback, it announced that it would be launching several new games, as well as, of course, the fan-favorite Silent Hill 2, which was remade by Bloober Team. The fan favorite was probably a big reason why it got the remake treatment in the first place, but in a recent interview with Rock Paper Shotgun, Bloober Team’s Creative Director Mateusz Lenart and Lead Producer Maciej Gömb provided some more in-depth reasons as to why the second game will kick off the Silent Hill resurgence.
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“I think Silent Hill 2 is more in our DNA,” Lennart explains. “It’s more emotional and personal than the first game or the third game. We at Bloober have always been into telling personal stories, about people’s experiences, feelings, and how they spend their time. Not so into mysticism and otherworldly stuff, right? So I think that’s basically the main reason.”
RPS noted that the first game was a bit supernatural, with vague content about a strange church that gave it a cult feel, and it was more about atmosphere than some kind of psychological character study, which Silent Hill 2 is more or less. Lenart explained that Bloober prefers to tell more “grounded” stories, saying: “Obviously [our games] There are some supernatural elements, but ultimately it’s all about a specific person who needs to go on a specific journey to discover their truth.”
While Silent Hill 2 may be a better fit for Bloober, that doesn’t mean the decision was entirely up to them. Gölstrok;omb further explained, “Yes, Silent Hill 2 is the best fit for us at Bloober, in terms of our DNA and the games we’ve done and have done before. On the other hand, it’s not a decision we made, right? This series is tied to Konami’s plans.”
We’ve apparently already heard about some of these plans, including a potentially more standalone-style Silent Hill: Townfall and a Japanese-style Silent Hill F, but we’ll have to wait and see if Konami has more ideas for remastering other games in the series. Our own Kelsey recently got her hands on the remaster and felt that “despite all my doubts and concerns, it’s safe to say that Bloober Team has done the best job yet in recreating the troubled world of Silent Hill.”