With Skull and Bones your opinions differ more than ever before

Geralt of Sanctuary

With Skull and Bones your opinions differ more than ever before

Bones, differ, opinions, Skull


If you look at the international tests for Skull and Bones, you immediately notice that something must have gone very wrong during the record-breakingly long development time of over ten years.

But press ratings are of course only part of the whole story. What’s even more important is how Ubisoft’s big pirate ship sandbox is received by players out there. And that’s exactly why we wanted to hear your opinion!

Around 3,600 GameStar users took part in our survey about Skull and Bones. The result: You are pretty clearly divided into two camps.

Between enthusiasm and rejection

  • Let’s take a look at your answers in detail: 37 percent of those surveyed are completely unimpressed by Skull and Bones and have neither played it nor have any plans to do so at some point.
  • But surprisingly close behind complete satisfaction with the pirate game: Around a third of you actually play Skull and Bones regularly because you simply like it “very much”.
  • There is only a wafer-thin difference of 402 votes between genuine enthusiasm and total rejection – that’s what our survey results show only extremely rare before!


»I play it every day«

Despite the much-discussed weaknesses, Skull and Bones seems to have found its target group and was able to entertain them well.

This is what GameStar readers write ck1d to the survey:

Personally, I’m still very hyped and have been playing every day since the open beta with the one day break before the pre-order period started. I really like the stripped down approach without a big story and with a lot of sandbox. I also find the ship combat and the options to modify your ship incredibly entertaining and super quick to learn.

Chaz0r thinks that fans of pirate settings can definitely access:

What you get here is certainly very, very standard, not innovative or special in any way. But it’s a game in an underused setting whose gameplay loop works well. Nothing you have to play, not at all. But something you can definitely give yourself if you like the setting.

Others quickly lost interest after testing the trial version for free, such as GameStar users besttycho:

I tried the demo/test version. I had fun for 3 hours, but after that it was too monotonous.

And for some people, Ubisoft is generally down, as can be seen from the comment from Wammer sees:

It is a Ubisoft service game. Of course I won’t do that to myself anymore. Ubisoft has forfeited its trust.

Incidentally, Skull and Bones should really get its service model going in March or April 2024. Then the first season appears with Raging Tides and has new ships, weapons, bosses and endgame activities on board.

Will that be enough to make Skull and Bones one of Ubisoft’s long-running favorites in the long term, like Rainbow Six Siege or For Honor? Feel free to write us your opinion on the future prospects of the pirate game in the comments!

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