news business Xbox Creates a Special Cloud Gaming Division and Wants to “Bring New Experiences to Gamers”
Microsoft continues its advance: After buying Activision Blizzard, synonymous with a big hand in video game licenses, the Redmond-based company says it is launching a cloud gaming division.
Summary
- High ambitions
- Kojima involved?
High ambitions
Xbox has long wanted to bring gamers together rather than separate them. Check out the many words from Phil Spencer, head of the brand, on the subject. It is necessary to have the means for its ambitions and it is in this direction that Xbox has developed the xCloud. A service from cloud gaming This allows players to enjoy a range of titles regardless of their medium…provided they have a good internet connection. Phone, tablet, internet browser and of course Xbox consoles, there is something for everyone.
The division, of course Play from Microsoft does not want to stop here and wants to expand its work in this area. In a video published two days ago, the Redmond company explains that it is creating a special section cloud gaming. Led by Kim Swift (Portal, Stadia, and Left 4 Dead), she explains the goals of this newly created division:
Work with world-class development teams to Development of native xCloud games to offer players new experiences only possible through cloud technology.
What does Kim Swift mean by “native xCloud games“? During the sixteen-minute presentation, she poses a problem to illustrate her point: “How can we use everyday technologies to make games better?“. To this question, she uses various examples as answers: Using artificial intelligence language processing to make characters more compelling, or using those algorithms to sell us stuff on social media so players can find other people who look like them
Kojima involved?
In other words, using the cloud to offer players more immersive and exceptional experiences. This 16-minute video, intended primarily for development teams, serves as a reminder of the many rumors surrounding Hideo Kojima. At the end of last year, the famous creator of Death Stranding had stated in the columns of Famitsu that he was working on two games, including one that “represents a great challenge“.
On this subject, Jeff Grubb pointed out a collaboration between Hideo Kojima and Microsoft in April 2021. The GamesBeat journalist had relied on the presence of a Death Stranding statue during a video broadcast on February 26, 2021. Negotiations that would have ended five months later with the consent of both parties. Is this the groundbreaking horror game that Kojima promised?”
Something that creates terror with a revolutionary method where you not only pee your pants, but also shit in them. I already have ideas in mind.
While there’s a lack of information to show Hideo Kojima and Microsoft working together, it’s clear that the Redmonders are pushing their pawns in the age of the cloud and the metaverse. Actions closely followed by Ubisoft. Last week, the French company announced Scalar: a technology based on cloud computing that could redefine the way to create virtual universes but also to play our video games.
Source : Youtube Microsoft game developer
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