The backward compatibility is one of the confirmed characteristics of Xbox Series X. The next-gen console from Microsoft will be compatible with the games of all the previous consoles of the company, an aspect already known, but reconfirmed with the last barrage of details that left us its definitive technical characteristics yesterday. The option of enjoying the catalog of the past thanks to backward compatibility will also win many integers along the way. And is that the Redmond have ensured that backwards compatible games will enjoy great technical improvements in XSX.
From the hand of Digital Foundry, which has done a complete scrapping of everything the Xbox Series X hardware brings, some statements from the head of Xbox compatibility program, Peggy Lo, quite interesting in this regard. It ensures that there will be technical improvements for certain games from the past on the new console. "We are exploring ways to improve, perhaps, a select list of games", indicates the person in charge of backward compatibility on the new platform. The goals that are being set sound quite interesting, as they seek "Improve game resolution, improve frame rates (maybe double them!)" or even add other improvements.
It is not something totally new, since the backward compatibility of Xbox One with previous platforms already included certain visual improvements. However, the technical leap that the new generation poses does give rise to important changes in the games executed from previous consoles. To achieve this, He assures that they are exploring various methods: "We knew what we were doing with the Heutchy Method", technique on which the Xbox One patches are based to improve Xbox 360 games, "Maybe we'll change it a little bit, there are other methods in which we are investigating«.
It is very likely that, with the powerful new XSX hardwareMicrosoft is looking for other alternative ways to apply those graphic improvements they want to achieve. Without going any further, Gears 5 has already confirmed that it will have an update to improve its graphics and frames per second on Xbox Series X, with the firm objective of reaching 120 in its multiplayer mode. We don't know how or when they will explain it., but the head of compatibility has made it clear that "We have a solution that we can always use or that we can continue to build on" to get backwards compatible games with more quality than ever.
Meanwhile, what about the backward compatibility of PlayStation 5?
The Microsoft Informational Bombing with Xbox Series X It is clarifying many facets of this console for all audiences. Backwards compatibility is a battle that has been winning for a long time, since you started implementing it on Xbox One. Meanwhile, Sony remains silent with PlayStation 5, although it has already been confirmed that it will have a function to run games from the past.
Remains to be seen What is the focus of the Japanese in the face of this characteristic, although they are likely to try to raise the bar to the same level that Redmond's are doing with their next-gen proposal. We'll find out what's brewing sooner rather than later, though secrecy remains the dominant note for PS5.





