
Atelier Yumia plays Koei Tecmo is running on the switch this week and seems to be working on improvements.
If you caught our Switch examination, you will see that we thought this latest intake was “impressively ambitious with your bold new direction, but you also felt that the experience that, admittedly, stressed the switch so late in your life cycle.
The development team acknowledged the feedback of the player on the basis of playing the Demo playing time and has now released a notice of changes in progress for a “full game”. Although the switch was not specifically mentioned here, the good news is that “additional optimization” is already planned:
“We are working on further optimization for some platforms. This will be resolved in phase updates, with some improvements expected to be included in the update soon.”
Here's what we had to say last week about the performance of Switch's examination last week:
“The only main appeal is that this is obviously designed with a much stronger hardware than switching in mind, and while its performance is here It's over Acceptable, it is very far from the ideal. “
In addition, the team also plans to add additional “camera behavior” options, the possibility of skipping certain effects/scenes, more instructions for “less obvious surgery” and adjust the sense of signs control. All this will be introduced through a “series of phase updates”.



