Code: Know Guardian of Rebirth is Otome's visual novel that was first released for PlayStation Vita in 2015 recognizing him taking the role of Cardia, a mysterious woman with a terrible case of amnesia locked up in the world and living her life in strange houses abandoned in her grandfather's upbringing. He should not go outside, you told her, and out of nowhere she should be unloved.
Adding to his pain, Cardia's body is infected with a toxic substance that dissolves whatever is found to touch her and she has a mysterious jewel in her chest to keep her alive. We join the story just as the Royal Guards have come to their place to fetch it on behalf of the territories that have heard rumors of a fearsome beast living among them.
Of course, being Otome's novel, it is not long before a handsome young man falls in to rescue our heroine from the edge of her enemies and, in this case, a mysterious bond falls to Arsene Lupine, a mysterious and arrogant thief, who steals Cardia away from the kidnappers in a hailstorm. and flashb ang smoke.
Arsene is the first of the five good ones you can access in the Code: Know the Guardian of Rebirth, each based on an 18th-century writing number. He is with revolutionary alchemist Victor Frankenstein, cold-hearted hunter Abraham Van Helsing, cheerful engineer Impey Barbicane and respected Class-Germain warrior. They are a well-written and lovable bunch, for the most part, each with a happy ending and have many hidden motives – even though we felt like Impey was a happy creature at one point.
Through the course of the story you will be given plenty of opportunities to show your love or despise each of these men who wish to win your heart and, depending on your choice, will start in a variety of ways with different advertisements, interesting situations and situations to find yourself in.
However, you are more likely to make bad decisions if you are given the opportunity to choose how to contact the person you want to sue and in doing so you will see you get a bad ending, in which case the game is over. We actually had our first negative experience with five minutes or so in the game, and there are plenty of places to go down here, so it's a good idea to take a moment before you politely decline – we would advise you to make sure you save often.
When the play kicks in gear, Cardia finds herself in the 1853 version of London, the scene of most of the action here, as her new acquaintances slowly reveal their various beliefs and techniques while slowly revealing the previous pieces. Needless to say, there is no point for us to spoil the ins and outs of adventure here, but there is a good amount of fun to be had, with some fun situations and a couple of shocks over the long process.
If we had to choose something less exciting with this, that you wouldn't have chosen to date Lupine's character as the first choice. He is actually one of the most interesting guides so you might have been expecting you to go straight to him to check your eyelids on him, but unfortunately you will have to make your way to all the other characters and their different romantic situations before you are allowed to reach the "real" end of the game with a sexy boy Arsene. It's a time-consuming hope, which will take you 15-20hrs good, but it has somehow helped the fact that a new reboot can be hit with auto-skipping, as well as a game that can foresee the Genesis option when restarting, allowing you to skip eight open chapters and head straight in the next line of love.
In fact, there are many good QoL techniques as you play the game, including the ability to revert to the past, drop-down lists that define vocabulary and provide background with typed characters and text history that can be completely spread out in conversations so you can jump back in case you lose focus between some interesting chapters.
Not that there are actually many interesting chapters here as, once the setup has been confirmed, it is placed on the various paths available as you pair with your five bosses to see Cardia engage in many engagement situations and when enough shock and twists keep things out of the way. In fact, according to the text, each Chapter is well-crafted and – considered part of the content content you can put in handshake mode – they all have a nice story arc to them, always limited to a bit of a cliff-hanger of sorts.
In a nutshell, Code: Know the Guardian of Higher Birthday is up for the game that gets the tooth waiting. However, don't go expecting too much in the form of flashy pictures here; everything is complicated, and only occasional prosperity to perpetuate a point or facial appearance. The music is also strong enough, but there's nothing here that will stick in your mind or even ask Alexa to play recorded music for the game. We should also know that there is no English voice option here, which may be imposed by others, even though the Japanese drum is well made for those who ignore this omission. We've also seen a few typos as we go through this game but nothing too bad that will stop you from understanding what it is.
Depending on this Switch Switch, as you might have been expecting for a visual novel that was originally released on Vita, there are absolutely no problems here with either a portable or portable mode.
Conclusion
Code: Know Guardian's Rebirth is a solid visual novel that has a unique steampunk character and a bundle of well-written and well-liked actors and actresses. The mystery surrounding Cardia's bizarre nature combined with the 18th-century literary resources is interactive and, even if you're not all that bothered with a crowd of boys, there's plenty here to keep you learning and exploring the various ways and situations until you see what everyone has to offer.