So DLSS for now. But Digital Foundry explains that Nintendo's patent promises more than Nvidia's alternative, with references to upscaling via the cloud, upscaling individual images and more. The key difference, Battaglia says, is how the patent suggests it could turn off DLSS upscaling models in real-time, so that even more demanding sequences (where conventional upscaling learning wouldn't be able to keep up) could benefit from boost while maintaining frame rates.
Similar to what the accessibility/culture consultant brought up Laura Kate Dale when we first spotted the patent, Battaglia also notes that the technology could be used to reduce the size of games and place them on Nintendo's relatively smaller carts.
In short, it's a patent wide (hardly the first of Nintendo's patents), but his overall message is that scaling up machine learning could happen either via cloud streaming or from the device itself, which is a pretty exciting prospect.
Battaglia seemed confident after his initial analysis that this upscaling technology would be used in the Switch 2, but as is always the case with patents, there's never any guarantee we'll see the content come to fruition. Nintendo tends to be an early rights investor, and this DLSS-esque technology may simply be something it's been working on in the background.
who knows However, for those interested in all things tech, the following are worth a look:
And speculation about patents does not end there. Just last week, ComicBook.com tagged Nintendo 2022 patentwhich has recently re-emerged after its application in Europe. This was all about motion sensor technology, specifically how a sensor mounted on top of a TV can register and communicate with a handheld device.
It has a faint whiff of something Wii-related (or perhaps something more along the lines of the Xbox Kinect), and the outlet speculated that such technology could be used in the Switch 2 for more motion-controlled games — the Wii library, perhaps.
Much like the upsizing note mentioned above, just because a patent exists doesn't mean Nintendo necessarily plans to use its content on the Switch 2. Sure, it would be fun for a bit of Wii nostalgia, but who would really want to set another one up? sensor on their TV? Not us.
Back to waiting for more news on the Switch 2 so we can know the console's features for sure, we guess. Come on, Nintendo!



