Hideki Kamiya comments that he had continued with Bayonetta to have stayed in Platinumgames

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Hideki Kamiya comments that he had continued with Bayonetta to have stayed in Platinumgames

Bayonetta, Comments, continued, Hideki, Hideki Kamiya, Kamiya, PlatinumGames, stayed

It seems that Hideki Kamiya has commented on Bayonetta and the information might be interested in Switch 2. After knowing everything shared in his Nintendo Direct, now we have more details of Nintendo Switch 2. It's about Very interesting information.

On the web we have already updated all the games announced for the console and you already know that there is some controversy due to the price increase of its products. An official chamber for the GameChat function had already been announced, this time the information focuses on the Bayonetta 3 final and future plans:

  • He had plans to continue the saga after the original trilogy.
  • I imagined a new chapter with renewed history and game system.
  • I wanted “Cherry and The Lost Demon” to have sequels with the abbebe tinari character.
  • Tinari is no longer in the company, which complicates his plans.

These have been their full statements:

Other contents in this category:

I often hear people say: “He wanted to finish the saga with Bayonetta 3”.
That is not true at all.
All I wanted was to mark a closing point as trilogy.
And for me, that closing point should be the beginning of a new chapter.

I imagined continue the series with that new chapter.
I even thought about doing another trilogy that led to another chapter.
That was my plan.

And at the beginning of that new chapter, I did not think only about history.
Of course, the story was going to be new, but also the game system, which was gradually evolving from Bayonetta 1 to 2 and 3.
For that new chapter, I imagined a complete change of model: start from scratch both in narrative and in playable design.

So I never intended to finish the series with Bayonetta 3.
Some even say “Hideki Kamiya does not love Bayonetta”, but that is not true.
I ended Bayonetta 3 that way because I wanted to continue its story in a new chapter.

In addition, I always imagined that the Bayonetta saga would continue, and in parallel, we could continue with the spin-off cherry and the Lost Demon. I wanted to continue developing it next to Abebe Tinari.
Tinari and I even talked informally about that … what kind of adventure could cherry then.
I didn't want everything to stay in a single story.
He wanted to move on and show how the young cherry becomes bayonetta.

But … well, Tinari has gone to another company.
Yeah…

And as for Singularity, yes, I recognize that I failed to develop its background.
I know it sounds like an excuse, but when I did Bayonetta 1, the final enemy, Balder, had a very long scene of explanation at the end.
It became a fairly extensive sequence, and since video games are made to play, not only to see each other, I felt that impaired the gameplay balance.

So with Bayonetta 3, I tried to maintain the short dialogues and focus more on playability.
That may have made some things little explained.

In the past Kamiya has also shown interest in taking care of a new Viewtiful Joeasking Capcom to allow him to do it. Also in a Devil May Cry remake. After leaving Platinumgames in 2023, Kamiya founded Clovers, his new study, where he already works In an okami sequel.

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