Loneliness Mountains: Descent it may sound like the name of a lost chapter from J.R.R. Tolkien & # 39; s The Hobbit, but more magical than that. It's a … bicycle racing game.
Now, don't think it sounds particularly good magic, and we may be tempted to agree with you. Unless we play Lionely Mountains: Slow down instead, and full of surprises. Even if you've never lived in a colorful bike for decades (guilty as charged), and don't intend to make up for lost time, you should be able to pick up a Megagon game if you want to stream it.
Lonely Mountains: The steep descent all sets you right there in the title. It's about getting to the bottom of a few mountain ranges of your own. And don't think that & # 39; Lonely & # 39; of the title is merely a decoration of the poem, either. In fact, it is important in a game request. Each of the mountain trails you will discuss here offers a wonderful sense of solitude. No one commenting with the noises, no performers, no spectators – not even good music to lift in front of your people. Only you (or your polygonal avatar) goes natural. The sounds of wildlife, rolling streams, and chunky tires carved into rocks and volcanic rocks are the only sounds here.
That and the stiffness of the metal and bone are detrimental as you ride a very dangerous tenth-grade bridge in a row. You see, while it has a zen-like quality to the Lonely Mountains: Slow, it's not afraid to point out its flaws. After the first test drops a new, timeless track, the game will start to challenge you. Go inside this is amount of time, or less than this is the number of crashes, it all comes down to one of the biggest challenges: Free Rider, where you have to complete all of them at once, with no checkpoints to restart.
With a multi-step process, each 16-game track opens up to something much richer and deeper and with a higher percentage accuracy than their first appearance. Especially when you see that there are so many routes to be taken that veer well for the track being hit, some so obvious, and so extreme that they almost feel like cheating. As long as you do the following look, the game will let such deviation go, rewarding you with saving more time.
All of this would be pointless if Lonely Mountain: Downhill controlled as you went shopping and bought private caves. Or, perhaps worse, like a motorcycle game. But it perfectly fits the pedal-powered powomotion feel without feeling arcane or restrained.
Basically holding the ZR up to speed, with the push of the A button starts a solid pedestrian blast (actually boosting the turbo), just like any regular car race. But more important than these buttons & # 39; going forward & # 39; the nature and nature of the face. It's about tying the knot, as your biker falls through the lower sections and tends to slow down quickly and quickly into the valleys and traverses the turns from the banks.
A steering system is essential to making you feel like you're on a bike. The automated system – and the best of our kind – has the ability to hold the left-hand Joy-Con rod directly in line with the direction of your front wheel. In a car race with the same type of horizontal view, this may feel strange, but here it is somehow sensible. This way, you can use the angle of your front wheel to write and lean hard to turn, or else leave the handle bar open and let the inertia pull you out. The connection between the various acceleration sources and this specific steering system is very felt right.
Indeed, you feel so attached to your bike and its way through the busy sports fields, that picking up enough parts to unlock new rides is a really rewarding experience. One bicycle might look similar to another, especially when interpreted in a simple game style. But they each behave differently, and are better suited to different sections of the track.
Errors? We really try to think of anything, beyond the obvious. Unfortunately, working on the Switch is not a scam. In both the hand held and hand held, we have noted numerous instances of calming, and even a waiting plain of surprise cries in the middle of the run. As you can probably tell by our enthusiasm so far, it wasn't enough to spoil our excitement for the game. That said, we really hope the developer will address these technical issues soon, because the only thing keeping the Lonely Mountains: The decline from absolute rigidity.
As long as things stand, this is one of the best driving games in Switch. And yes, we mean driving & # 39; driving & # 39; Calling it a & # 39; riding game & # 39; or extreme sports & # 39; it will only work to calm and soothe the Lonely Mountains: Descending as a worry to worry about some kind of player. And frankly, we can't think of any Switch owner who won't be completely attracted to him after running alone.
Conclusion
A fun bike racer-cum-tests game with tight controls, various courses, and different zen launches. Instantly calm and demanding, Lonely Mountain: Landing looks and looks like no other game in the eShop. To prevent one or two frustrating technical issues, it's totally fun.