Will you be checking out this new update for Rita's Rewind? How are you doing so far? Let us know in the comments.
Original story: Mighty Morphin Power Rangers: Rita's Rewind debuted on the Switch last week, and so far it's been doing relatively well with critics and fans alike.
Namely, not everything is available on every platform (such as online play), but the developers are working on it and now they have released the first major update. The Switch version is expected to get this update “soon.” Here's exactly what you can expect:
Mighty Morphin Power Rangers: Rita's Rewind UPDATE: December 2024
“We've heard suggestions from a lot of players over the past few days, and we're happy to say that we're making improvements to Rita's Rewind to adjust different parts of the game based on that feedback. These changes are available on Steam , PlayStation 5 and PlayStation 4 now, but all players on other platforms will receive this update soon.”
Playing the Brawler game
- All rangers now move faster (walking and running speed)
- Ranger's grab and grab attack speed have been increased
- Rangers can perform the Dodge move without any cooldown, but are only invulnerable for the initial frames of the animation
- In easy mode, the dodge move is always invulnerable
- Ranger can chain Rising Strike from many more states
- Rangers can dodge while holding an enemy to let them go
- The Ranger Special is slightly enhanced by the successful Dodge
- The vertical attack collision for Time Disruptors is wider, making them easier to hit
- Time Disruptors are easier to destroy in easy mode
- Food acceptance is more widespread when spawning from containers
- In hard mode, enemies now have the same health as normal, but do twice the damage
- Time Disruptors no longer affect the Speed Run clock
- Players can swap for any other Ranger NPC at the Juice Bar
- Localized juice bar dialog for arcade machines is now correct
Zord & Megazord game
- All machine gun fire (bunkers, turrets and flying ships) now does less damage
- Gravity is reduced when jumping to make pits easier to clear
- Falling into a pit will not take a life
- Some pits now have additional landing ledges
- When multiple players fight a boss and some players reach a game over state, the difficulty (health and damage dealt to the Zord) increases accordingly
- Reaper encounters are balanced; laser speeds and laser damage reduced on lower difficulties
- The health of the Megazord boss has been reduced and the damage dealt to bosses has been balanced
- Health boosts now appear during Zord boss battles
- Eye Guy's eye bombs do a lot less damage, and on lower difficulties his bombs appear less often
- At higher difficulty levels, the health benefits of coins decrease
Online
- If both online players have unlocked the Green Ranger, they have the option to start the game from any level
- Please note that all online players have the latest update for the game in order to participate in successful matchmaking
General
- The indicator for skipping the intro video has been improved.
- Overall stability and performance improvements
- PS5: Fixed some crash bugs
- PS5: Fixed a save file issue where players were unable to start a new gameplay after completing the game.
We are very happy that so many people are enjoying Rita's Rewind and we will continue to monitor player reports. Thank you so much for making your feedback detailed and friendly! We're planning more updates in the coming weeks, including stronger online support and additional gameplay tweaks. Thank you for your patience, communication and support! We will continue to post updates here. Keep reading for more information!
If you haven't already played this game, it's worth your time if you're a Power Rangers fan. Here's our review:



