Miyamoto regretted setting Super Mario Sunshine's difficulty high

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Miyamoto regretted setting Super Mario Sunshine's difficulty high

Difficulty, High, Mario, Miyamoto, regretted, Setting, Sunshine39s, Super

Shmuplations has been hard at work unearthing a lot of retro content for video game developers that was originally lost to time, especially interviews. They also translate the Japanese content into English so that English readers can understand what is being said. Nintendo in particular has a lot of interviews from many decades ago.

For example, Shmuplations recently uncovered a Nintendo Dream interview with Shigeru Miyamoto dating back to 2002. The interview is about Super Mario Sunshine, where Miyamoto revealed that he regretted making the game so difficult. He said that “I want Mario to be a game that all audiences can enjoy. Something that grandma and grandpa, mom and dad, even little kids can easily pick up and play with, and immediately understand what's fun about it. However, I think Mario Sunshine proves difficult for the average user. This is something I deeply regret. I want someone who hasn't played a game in 10+ years to play our game, but I don't think such a person would know what's going on in Mario Sunshine”.

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