In the recent update to the Tomb Raider I-III Remastered collection, developer Aspyr addresses a key player concern: key visibility. Released on March 12, 2024, this update aims to improve the player experience by making the keys easier to see, along with various other improvements. Since its debut on the Nintendo Switch last month, Tomb Raider I-III Remastered has received praise for its faithful recreation of classic adventures with upgraded visuals. However, the players quickly discovered an obstacle in their research – the difficulty of locating the keys. In a game where keys unlock key doors for progression, their poor visibility became a noticeable problem.
With this latest update, Aspyr has listened to player feedback and tackled a key visibility issue head-on. The patch notes, shared on the official Tomb Raider website, outline specific improvements to all three games in the collection. For Tomb Raider I, changes include fixing the image sizes for the images in Lara’s home, addressing the missing doors in the Egypt level, and most importantly, updating the textures on the keys to improve visibility. In Tomb Raider II, the update addresses crashes, Hitbox tweaks for spiders, and fixes for lost secrets. Tomb Raider III has updates to the quicksand textures, ensuring that the waterfall remains visible during level transitions and fixing the triggers for the All Hallows secret level.
Aside from key visibility, the update also addresses other graphics and gameplay issues. Textures have been refined, crashes have been resolved, and various tweaks have been made for a smoother experience. Players can now enjoy improved visuals and improved gameplay mechanics throughout the trilogy. The update not only demonstrates Aspyr’s commitment to improving the player experience, but also highlights their responsiveness to player feedback. With keys now easier to spot, Tomb Raider fans can re-immerse themselves in these legendary adventures with renewed enthusiasm.