Shinya Takahashi, who has produced a number of classic Nintendo games over the years, told investors he believes the Nintendo Switch’s performance is currently good enough and “wouldn’t say it’s lacking,” despite the platform being in its seventh year on the market. However, he admitted that developers in general would like more horsepower for the game. Takahashi went on to say that since the Nintendo Entertainment System, they have been working to boost the potential of the consoles they create and have figured out how to make fun games within the constraints.
I’d like to hear developers’ honest opinions on whether the hardware specs of the Nintendo Switch, now in its seventh year, are enough to realize all of their gaming ideas
Takahashi: As a game software developer, if you ask me if the Nintendo Switch has enough performance, I wouldn’t say it lacks. However, game developers generally want more and will always want to include a lot of elements that exceed hardware limitations. Since the Famicom era, we’ve been working on how to fit these elements into a box with certain limitations, and it’s our job to figure out how to create a fun game within those limitations. I believe that some interesting content is created as a result of adapting to limitations and we actually managed to achieve that.
Ko Shiota (Director, Senior Executive): We’ve been developing Nintendo Switch software for a long time and have used various methods to overcome performance obstacles. Even now, system developers are listening to game developers and continuously implementing initiatives to increase the smoothness and longevity of Nintendo Switch software development.