A new and interesting video has recently been published related to one of the most prominent video games in the Nintendo 64 catalog. We are talking in this case about GoldenEye 007.
In the short that we leave you next, we can take a look at some scenes of the title focused on a new Aztec-level speedrun inspired by Moonraker, where armor that doubled health seemed essential. The key to this record is based on a detail of the phase, specifically a particular turret at the Aztec level that seems an unavoidable obstacle and required this armor. It has been discovered that it is possible to fool the turret by moving forward to get its attention and then backing away, thus having enough time to overcome the challenge without taking damage.
Here it is:
What do you think? Feel free to share your opinion in the comments. If you are interested, you can also find our full coverage of the game at this link.
Via.



