Splatoon 3 continues to receive a lot of support from Nintendo and shows no signs of slowing down anytime soon. The game received DLC support thanks to the Expansion Pass, and the game is updated very regularly with new updates that add more stuff, rebalance the game, and fix bugs.
Well, the latest example of this has been announced. Nintendo has officially confirmed that Splatoon 3 will be updated to version 7.2.0 tomorrow. This update will fix many bugs and make some changes. The patch notes were already published before the update, so you can see them below.
Changes to the multiplayer game
- The terrain in the Undertow Spillway has been changed in all modes.
- Specifications for some major weapons have changed.
Weapon | Change details |
---|---|
Sploosh-o-matic Neo Sploosh-o-matic |
Slightly expanded collision detection with players to make it easier to hit opponents. |
Splattershot Pro Forge Splattershot Pro |
Maximum damage increased from 42.0 to 45.0. |
Splattershot Nova Annaki Splattershot Nova |
Reduced shot spread while on land by approximately 8%. |
H-3 Nozzlenose H-3 Nozzlenose D |
Maximum damage increased from 41.0 to 44.0. |
Luna Blaster Luna Blaster Neo Order a replica Blaster |
Increased the radius of the ink splash on impact with terrain or when detonating in the air by approximately 20%. |
S-BLAST ’92 S- EXPLODE ’91 |
Increased the damage blast radius from 50.0 for long range shots by about 11%. |
Pain brush Pain brush New |
Increased inking width when holding the ZR button on the ink while moving forward by approximately 18%. Reduced the time before the ink starts to recover after holding the ZR button on the ink while moving forward by approximately 1/6 second. |
Dapple Dualies Dapple Dualies New |
Movement speed while shooting is now about 5% faster. |
New | Movement speed while shooting is now about 5% faster. |
- The specifications for some special weapons have changed.
Special weapon | Change details |
---|---|
Big bubble | Reduced damage done to the inner device and upper part by approximately 22%. |
Splattercolor screen | Increased damage dealt to enemies who touch the screen from 30.0 to 40.0. |
Triple Splashdown | Reduced the time it takes for the player and ink fist to start falling after being raised by about 1/6 of a second. Reduced 60.0 damage blast radius by approximately 13%. |
Kraken Royale | Made it so that Super jumping to an ally using Kraken Royale will Super jump to the location where that ally started using Kraken Royale, rather than the ally’s current position. |
- The points required for some special weapons have changed.
Weapon | Ago | After |
---|---|---|
Neo Splash-o-matic | 210 | 200 |
N-ZAP ’89 | 180 | 170 |
Carbon roller | 170 | 160 |
Golden dynamo roller | 190 | 180 |
Splat charger Order a replica charger |
200 | 190 |
Splatterscope | 200 | 190 |
Dapple Dualies | 180 | 170 |
Splatter shot Replica Hero Shot Order a shot replica |
200 | 210 |
Colander | 210 | 220 |
Range Blaster | 200 | 210 |
Sniper 5H | 200 | 210 |
This update focuses on changes to the multiplayer game.
For some major weapons, we’ve strengthened their unique characteristics or made them easier to handle.
For the Big Bubbler, we’ve changed it to increase the amount of time you can safely operate by making it harder to destroy, even from positions that make it easier to attack weak points.
Regarding the Splattercolor screen, we changed it to make it easier to control the movement of the opponent by increasing the risk of touching the screen.
For Triple Splashdown, while it’s difficult to time its use when opponents are actively trying to knock the player down, it’s extremely powerful when opponents aren’t knocking the player down. Therefore, we changed it at the same time to make it harder to knock down and to narrow the area of effect.
For Kraken Royale, we changed it to alleviate an issue where, from the perspective of opposing players, it was difficult to stop the countdown progress when combining Kraken Royale with Super Jump in certain modes.
We plan to release the next update at the end of the current season. It will primarily focus on weapon balance adjustments and adding features for the 2024 Sizzle season.
The next update is also planned to change it so that when a player’s rank in any mode is within rank 1000 for the previous season’s X ranking, the rank change due to the season change will become S+0.
This change aims to alleviate an issue that makes it difficult to find a partner in X battles right after a season change for players with particularly high X power.