We never stop receiving curious information about the great Super Mario 64. Not long ago we learned how to access a character in an unexpected way and now we will bring you a detail related to its version for Nintendo DS, Super Mario 64 DS, also much talked about.
Super Mario 64
This is a peculiar detail about Mario’s hair. In Super Mario 64 DS, Mario’s locks of hair When he is not wearing a hat, they are shaped independently of his head, as if they were long spines inserted into his skull.
This technique offers a slight optimization in the number of polygons compared to modeling the hair correctly as an integral part of your head. You can check it out below:
In Super Mario 64 DS, Hatless Mario’s hair tufts are modeled separately from his head as long spikes, which are then inserted into his cranium. This provides a very minor polygon count optimization over modeling them properly as part of his hair. pic.twitter.com/Gn1pYOq4Bv
— Supper Mario Broth (@MarioBrothBlog) July 1, 2024
What do you think about this detail in Super Mario 64? Feel free to share your opinion in the comments. Also, you can take a look at all super mario games by release date.
Via.