Video: Nintendo shares more Zelda shots: Wind Wacker for Switch Online

@Tott people were not a big fan of how you had to find 8 trifoc rankings, let them all decipher them with a tingle (on 398 rupees in the chart), then sails into each individual sector just to save the trifacen pieces and make real progress. I think the idea behind it was that the players can explore more around the sea, but in the end it would eventually appear as if the experience was increasing. The Wind Wacker HD eventually reduced the number of charts to three, while the rest were changed to Trifoc Shards, so he accelerated the search a bit.

Personally, I didn't even have a problem with that, because I'm prone to 100% of the whole game anyway. But I see why people hated this part of the game because it cannot be denying that it seems like a forced side search to experience it.

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