It is obvious that when we talk about video games there are two main currents of opinion when a game hits the stores. On the one hand, the critics of the specialized media who, in theory, analyze the titles before they go on sale and, on the other hand, the users, who are the ones who really decide whether to buy them or not. And it is clear that on many occasions, there is a truly worrying divergence between them. What happened with Raised on life.
Really funny madness
The fact is that Raised on life It went on sale on December 13. but it has, in addition to the option to buy it in store, as one of the novelties of the famous Xbox Game Pass for this month. And its success is instantaneous. From the first hours it was clear that it was one of the most downloaded and over the days even Microsoft confirmed that it had become the most played launch in the entire history of the service when it premiered.
So such majority acceptance for Raised on life It could only be considered in one way: the game was liked a lot, so we can deduce that it is a title very appreciated by users who have decided to entrust it with their many hours of leisure since on December 13th. But here is the dilemma:Do you think the critical evaluations point in the same direction? than that of gamers (the RAE has already retained this word)?
Well, the answer is clear and concise: no. There is no alignment between what the specialized journalists think and the players who spend more and more hours with Raised on life,
an impassable gap
If we take a look around Metacritic right now, we will clearly see how open this gap remains between the two parties. on the page of Raised on life for Xbox Series X we can see that users have considered the title Squanch Games as remarkable, reaching an average of 8.2 which is very, very good, while on the side of the specialized press and the sites
What Raised on life It’s not a round game, that’s very clear. It is not a title of 10, nor even of 9, but many means that Its great virtue is not to be the best in all areas but to entertain and entertain every hour we have it running. And it is that the arrangement of their missions as if they were isolated orders that we can choose one by one makes us sting as we did with the old ones Devils from Blizzard: “Come, one quest more”.
This, it must be said, is within the reach of very few and that is why Raised on life managed to capture the hearts of Xbox Game Pass users.