Neither Apple nor Sony is succeeding in virtual reality, so they are negotiating to join

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Neither Apple nor Sony is succeeding in virtual reality, so they are negotiating to join

Apple, join, negotiating, reality, Sony, succeeding, Virtual

Although it is true that many users quickly ran to buy them, the majority returned them before the end of the 15 days of trial for various reasons such as lack of compatible content, excessive weight and low autonomy among others, without forgetting the lack of compatibility with a PC.

Sony's virtual reality glasses, PSVR2have also not had the success expected by the Japanese company when it was launched on the market in 2023, glasses more expensive than the most complete and versatile solution offered by the Meta Quest 3 and Meta Quest 3S of the walk. Seeing the lack of success of this model, which only worked with the PS5, in the middle of this year Sony also made them compatible with PC.

If you have seen a video of the Vision Pro, you will have seen how the method of interacting with the glasses is through the eyes and through hand gestures, a method that is not appreciated by many users and even by Apple itself since According to official Apple leaker, Marc Gurman, the company led by Tim Cook is negotiating with Sony on the possibility of making the devices compatible. PSVR2 controllers with the VisionPro.

Use PSVR 2 controllers with the Vision Pro?

As we mentioned above, Apple and Sony are negotiating the possibility of making PSVR2 controllers compatible with the Vision Pro to provide another, more intuitive method so users can interact with them in a more natural way.

The Vision Pro, as Apple wants to sell it, is a device intended primarily for communicating, viewing immersive multimedia content, and performing light computing work. While it is true that there are games designed for these glasses in the App Store, these are very simple and basic.

The company led by Tim Cook did not design this device for gaming and it seems that, seeing the lack of success it has had, mainly due to the price, it wants to adapt it to the main use that give it to glasses users. virtual realityalthough if the games do not reach macOS the problem will remain the same.

Sony will probably have no problem expanding the compatibility of its virtual reality glasses with Apple Vision and even with Macs after extending its compatibility to PC, however, it all depends on the leonine conditions that it will probably have to accept from Apple.

But there is a problem. How many users besides Vision Pro own PSVR2? Most likely, the number of users who own both devices is very limited. Currently, Sony do not sell independently the controls, but with the glasses inseparable. If this deal comes to fruition, it's possible that Sony will start selling PSVR2 controllers independently.

sony psvr 2

This is the cheapest solution

Setting out to develop proprietary controls to interact with the Vision Pro instead of using your hands is not only the cheapest solution, but it's also the fastest of all. During its development, a sort of magic wand was tested to interact with the Vision Pro according to Gurman, however, this idea was discarded.

Starting from scratch to design a product of this type, in the best case scenario, can take 2 years of work and given the lack of success of Apple's commitment to augmented reality, they could abandon the project sooner .

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