On February 22, the new Sony virtual reality glasses for PS5 will arrive in stores, some PlayStation VR2 that will improve the user experience compared to those of the PS4 and which promise a qualitative leap in terms of playable technology (including its price of 599 dollars). So some people wondered if they could dream of seeing them running on PC for Steam VR and stuff like that. And what do you think they said?
The old dream of interoperability
In a world of video games where hardware manufacturers are fighting for exclusive content, it’s hard to imagine in an opening exercise that the Japanese allow a device like this PlayStation VR2 to run on a PC.
Right now, leaving the PC aside, only Sony on PlayStation 5 seems to be focused on offering a VR alternative to its users, although many who enjoy this type of game have both platforms and don’t want to spend more trying to power them separately. It is better to acquire a model of glasses in one and take it from PC to consoles depending on the moment or the releases that can be found in each.
So it was only a matter of time before someone wondered if the PlayStation VR2 could connect to a PC
we already have the answer
Thus, it was Reddit that dispelled our doubts by appearing in one of its threads a developer who had deep contact with the new PlayStation VR2 and that you can specify if they can be used on a PC. And the answer is very specific: “it will be very difficult for them” to connect to a computer using alternatives such as the iVRy PC driver for Steam VR.
“You would lose your money, since there is no guarantee that you can use them on a PC and chances are you can’t.” As an example of this difficulty, he explains what happened with the first generation of Sony glasses for PS4: “The original PSVR is [electrónicamente] equivalent to a monitor, so it is relatively easy to get a video signal from it. Sensor readings, etc. required a lot of reverse engineering and it took at least a year from release before anyone noticed […] But it took a few more before it could be used as a PC VR headset.
This apparent success is not so much due to the fact tracking sensors and motion controls are not yet compatible we therefore have a set that is not 100% operational. So with a more complex PlayStation VR2, with a lot more sensors and built-in cameras, hoping for compatibility quickly seems almost impossible. Although there are times when miracles do happen, aren’t there?