They gave me Meta Quest 2 VR glasses, are they worth it?

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They gave me Meta Quest 2 VR glasses, are they worth it?

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The story begins as follows, my wife and I decided to take one of these devices that the Internet service provider gives you in exchange for staying with them for a while. Because not taking them did not imply a discount on the bill at the end of the month, we decided to look at the catalog and opted for the Meta Quest 2. A device that we were interested in trying, but which due other more important daily life needs were not on our priority list.

Is Meta Quest 2 worth it for VR beginners?

One of the best things about the Meta VR glasses is that they are a self-sufficient system, this means that you can have virtual reality experiences with them without having to connect them to a system, be it a PC or a console. Which requires them to have their own catalog of titles, but due to the technical limitations of their internal processor, a modified Qualcomm Snapdragon, the same degree of visual quality cannot be expected.

Meta Quest 2

However, it’s putting on the glasses, placing yourself in a totally immersive environment and seeing how even despite the graphic level of the games for Meta Quest 2, the experience simply leaves us with our jaws on the floor. For example, Capcom’s action-horror classic Resident Evil 4 takes on a whole new dimension and experience, not to mention some experiences that, while derived from Wii-era concepts, suddenly become totally immersive, uniquely with the disconnection of our senses from reality. world.

Small details that surprised us

Well, there are basically two, the first of which is the built-in speaker quality which is excellent which adds a much higher level of telepresence to the various experiences. Let’s not forget that the latency between our actions and what we see on the screen is important for total immersion in VR and is still difficult to achieve on devices connected to the PC or console. In this case, having a computer in the glasses reduces certain latencies and times in order to obtain a better VR experience.

Stick Meta Quest 2

As for the controls, they are ergonomic, they fit perfectly in the hand and from here a request to the console manufacturers: use the analog stick of the controls which comes standard with the Meta Quest 2, they have an excellent grip and excellent racing and they exceed what is seen in any console control command, whatever brand we are talking about.

The least: catalog certainly limited and expensive

Last year, more than 9 million Meta Quest devices were sold worldwide, a figure well below other years, but it must be assumed that some historical consoles sold much less than that. Not in vain, in the world there are more users of these virtual reality glasses than any SEGA console in its history, except for the Mega Drive. It is therefore surprising to see such a limited catalog and an above-average price.

The reason behind this is that many VR experiences on PC cannot be ported to a mobile chip. Since you have to be able to reproduce them at a resolution of 1920 x 1822 pixels in each eye. That’s twice as much as playing Full HD and if we’re counting both eyes we’re talking 4K resolutions, to top it all off so we need to render in as few milliseconds as possible. That is, 60 FPS is insufficient in VR and that is why with Meta Quest 2 we have to settle for experiences at the graphics level of consoles from the first half of the 2000s.

And there comes the fundamental problem, it is one thing to carry out a port or a transfer, which is to recycle all the graphic and sound material and a good part of the code of the game, and another is to carry out a conversion. This amounts to adapting the game to the particularities of much more expensive equipment. Video game publishers don’t like it. The cost of a move, even for a AAA blockbuster, can cost a few million, in the case of a conversion the costs are four times higher.

Resident Evil 4 Meta Quest 2

And what about dizziness with Meta Quest 2?

We generally associate virtual reality with vertigo, the first few days a waiter who cannot ride certain real attractions without having a bad time unless he stuffs himself with pills or worse, who gets dizzy during long car journeys as a passenger, since he did not encounter any bad experience in this regard. That is to say, I didn’t end up throwing up like gossip usually says and I say that with experiences that can baffle your brain.

However, I can’t do long gaming sessions without straining my eyes or causing general discomfort after playing for over an hour. Things got worse when, due to the seasonal flu and a severe migraine, I ended up feeling dizzy. So if you’re sick or have some kind of illness that causes some kind of headache, they’ll have a hard time. At this time it is best not to use the Meta Quest 2 or any other VR device.

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