For a few years now, some of the most talented musicians have come with covers of some of the most popular board games in the world, thanks BoardGameGeek & # 39; s Artist series.
The site, which many will be familiar with as a link to game facts and public discussion, sometimes becomes a niche marketplace, where patrons find themselves in some of the biggest and best games there, Gloomhaven in order Terraforming Mars. It's been released by the waves, too a few years have passed
Because I love these things so much, and because artists who do cool shit are close to my heart, I talked to BoardGameGeek & # 39; s Char Krizan about how the series came together.
Me: BoardGameGeek is more known for being public than the storefront, so why not sell such printers?
CharThe community aspect is actually the main reason for launching this project. I felt that the game characters were a big part of the game scYes, but not getting the proper recognition.Author's note: You will see a large bill with each artist's signature at the bottom of each photo
The high value that the viewers bring to the table is why we chose not to make these cheap $ 10 print prints, but rather the giclee print of the museum's quality on the right art page.
Me: how well do you go and get each artist to make each piece? Are they fans of the game?
Char: As someone who loves a great board game, I already had my favorite fans in mind, so I just started reaching out. The response was excellent, with many viewers I was happy to participate in.
Because I wanted the project to be fun for everyone involved, I asked each artist to choose a game from the top 100 BGGs they love to make, so they all chose something they were happy to do.
Me: Any plans to reprint some of the old pieces now on sale?
Char: Yup, each time we release a new series, we unlock the boundaries of all the previous series. We also try to keep the 12 "x18" size in stock permanently, though they are sometimes temporarily removed.
Me: And finally, have you ever had some blocking from publishers or copyright owners over these?
Char: Whatever we do for the BGG store, I always ask the publisher, because I don't feel it is worth making a profit from other people's ideas without permission. Mostly, everyone enjoys working with us since they want to support BGG. Again, it's just a fun idea! The only roadblock has been the licensed games involved, which I just learned to avoid.