Destiny 2 should do more quests like Dual Destiny, not less

How many others Fate 2 Players, I’ve been slowly getting into it The final formpost-campaign offerings, especially as I prepare to tackle the expansion’s particularly challenging raid. Unsurprisingly, many of these quests, which involve acquiring rare and powerful armor and weapons, are among the very best things to do in The final formcontinuing Bungie’s tradition of having strong endings in its expansions. The final form has many pleasant surprises, but one of them, Dual Destiny, caused controversy among players this week.

Dual Destiny is the latest exotic mission that Fate 2and it is one of the most unique. Exotic missions have come and gone with much acclaim, such as The Whisper and Zero Hour (which Into the lightT a few months ago), but Dual Destiny is the first game to offer a real gimmick beyond a timer and some light puzzles. Dual Destiny can only be completed by two players, requires them to wear specific subclasses – one dark, one light – and requires a certain level of communication. The reward at the end is quite significant: an exotic class item that provides several benefits, including those previously accessible via class-specific gear, meaning Classes can now share skills each other.

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