The murder train continues to roll in Assassin's Creed Shadows. This time we have the dirty story of the aristocratic Ukita Naoie, who sends his child out of the city so that he doesn't have to be there to completely reveal his compatriots to an army of murderous ninjas. He is a poet; He plays off; He is a good man; We like him. We have nothing against him. But we will definitely make orphans from his children. Let us come after him.
1. Preparation
2. The mission
Preparation
The previous missions should really be enough to give them an idea of what they deal with, especially that, in front of the naoie half a dozen shinobi after them. This struggle is a painful, annoying attempt by fire, but it should have done a pretty solid job to teach them how they can deal with this particularly difficult new enemy type because there are a few fairs of them in their immediate future. However, if it helps to have it in printed form, the big list signs are too Parry, when you see a Shinobi baking flip twice, dodge twice when a smoke bomb is dropped.
However, this will be a Yasuke heavy mission. So make sure that he is ready for the war.
The mission: “Spring and autumn”
After the cutscene in which Kan promises to make Naoie an offer that he cannot refuse, you can choose between Naoe and Yasuke. Select Yasuke and go inside. There are a few guards, but take a minute of the weapon for a minute, nothing starts with these first boys, nothing will be.
Instead, follow the way forward, and you will meet Tokubei, which fortunately is 90 percent fewer Buck-ace-assers naked this time. He will lead you to the back entrance, where the real fun begins: four boys with tipos. After them, they break through the next door where they meet in Ukitas Leutnant, who gets his own chic boss and gets everything. Clear the smaller soldiers before putting on the lieutenant the smackdown; They are all pushover. If you loot the place, get a few rations in one of the abundant boxes nearby and then walk through the next door.
An intermediate sequence is triggered, which you crawl back in a massive courtyard with Shinobi and the choice to change the signs. All of these boys can rush to yasy in a hurry when he is one of them Mercs, and this is smoke that they don't want. Switch to Naoe for this piece.
As soon as you have control, go to the pagoda roof to your left so that you can mark your goals. There are enemies hiking through the other edges of this area and two patrol in the middle. You want to circle and start killing from the left of this area, starting with the only standing guard among you. That will bring you behind one of the boys outdoors and a nice hiding place to lure the other two. No much fuss, none must.
You will get a new cutscene immediately after the last man, and Naoie and Kanbei have received your deadly game-of-cat-and-mouse thing about a game of the go game. As soon as Kanbei Checkmates naoie – no, I don't know how to play, why are you asking?
When the choice comes, send Yasuke to Ukita. As soon as you have control, kill the two ronin who come to you, over the bridge, but not through the next door. Instead, make the first right up the wooden ramp. This will go back to the tower of Naoie, and from here you basically kill yourself up. This is also quite literally, there are a few dead ends on every floor, and the main path can be seen in which way to keep L2/LT and look for the enemy markings. The enemies are usually together around the next staircase that lead up.
Finally, they are excluded from the inside. Now you can assert yourself. From there it is a fairly simple amount of narrow corridors until you reach a ladder that leads to a trap door. Get everything, and if you are ready, step through.
You will finally come to Naoie, who seems to be pretty relaxed when he assumes that he is cracked. Finally, you will choose who can face him. The choice of the dealer here, but Yasuke can completely overwhelm this guy with parcel to the point where he cannot do his most annoying thing, which calls for additional soldiers in the fight. For this alone, we recommend running with him. Let the man read his child's poem when you make the choice, it will help after the fight if you have to say to this poor Bastard's son why Daddy doesn't come home and imagine the most poetic way.
After the fight, you have the choice of killing or saving Naoie. He is a dead man anyway, but the better you can do it better, the better. Spared him and choose the option later when he spoke to his child that his father puts a stanza for the happiest end. As happy as “We killed 67 types just to cut your father's neck, you can be welcome Japan”.
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