Sage is a Sentinel agent who excels in treating his team and manages areas around the map. The self-help Heb Oraling can help him and his teammates be healthy, while his resurrection can eventually awaken a bad colleague in life. It also has a wall that can block map areas and all access, as well as a slower field that can slow down the speed of anyone riding it.
Here are all the Sage skills and a few tips for using each one.
Ability: Obstacle Orb
Turn a big, strong wall. Right-click to rotate the wall before casting.
Tips:
- This is a huge wall with several different stages, each with its own health line that can be destroyed. Sage has no way on the wall (other than to shoot it) and also his teammates, so if you put yourself in a certain position, make sure you don't have to go out anytime soon.
- Sage and his teammates stand at the top of the wall while it's being built, allowing you to climb to the top of the map or beyond the inaccessible boxes.
Ability: Slow Orb
Remove the radianite orb that overlaps the descending field when it touches the ground. All those caught in the field slow down and make a sound as you move.
Tips:
- The slow field grows a second or two after it is thrown. At this point its drop is not as strong as fully extended and you can jump over it with a few quick jumps.
- Friendly players are limited by this, so be careful where you use them.
Signature Ability: To cool Orb
Heal a friend or yourself in a full life for a few seconds.
Tips:
- This ability is a little cool, so use it on the target target as quickly as possible. If your colleague is about 50 healthy and you want to heal them, don't wait until they fight.
- Death happens immediately inside Allowed so don't be too precious with your healing. If you have a healing target, including yourself, do not hesitate to simply treat them.
- This ability is refreshing after a short time, allowing Sage to use it multiple times in a circle.
Finally: The Resurrection
Target a friendly body. After a short delay, rebuild them in perfect health.
Tips:
- Resurrection comes with a long animation that makes it easy for opponents to kill your regenerated target. There is also a lot of noise and awareness that kills when you stimulate a person, so do it carefully.
- If a colleague has been deleted, or otherwise killed, and you want to revive it, consider dropping your wall and going to the resurrection so they don't die when they go back.
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