Marvel -Rival: Thor Guide

The promotion for Marvel Rivals shows Thor, who wears his hammer.

Picture: Marvel games

Thor is a dynamic character that takes damage in the same way in the same way. As a frontline fighter of the Vanguard conviction, Thor Thorforce uses as a resource, carries out ranged attacks, moves with Mjolnir on the menu to rebuild it in order to cause increased damage, to suffer and ultimately awakens bonus health and ultimately awake and enable him to provide a flood of ranged strokes to enemies.

How should you play Thor?

While Thor has a basic health of 625, the use of Thorforce can bring him to a cap of 825, which makes it much harder. Since this effect is caused by the output of Thorforce and not by beating enemies, you can actually juice your health before entering the battle by using a hammer throw twice and then charging storm surge.

Thor attacks several enemies in front of him.

Screenshot: Marvel Games / Brian Barnett / Kotaku

As soon as they have hit enemies with storm surge, they carry out a melee hit to restore their Thorforce to maximize the wax lunge and to dress up the throat attacks on strategists (then duel lists) in order to have a major influence on the fight.

The ultimate goal in every fight is to awakenBut turning between the skills and melee attacks will maintain your bonus health health, which feels a great gate for enemy players for enemy players.

Thor attacks enemies from above.

Screenshot: Marvel Games / Brian Barnett / Kotaku

Although this is certainly not as effective (no word game intends) as other offensive is ultimate, Thor's is still solid if it is used correctly. If you initiate a push with your team, you should go to the healer for the duration of the ultimate and go down with a crash if the time is right.

Thor's skills

A screenshot shows Thors different skills.

Screenshot: Marvel Games / Brian Barnett / Kotaku

  • Mjolnir Bash: Thor's primary attack, when he hits an opponent, restores a PIP of Thorforce.
  • God of thunder (ultimate): This allows Thor to fly into the air, cause all enemies in a circle under them to cause several ticks of the damage and then hit them down for a large part of it for a large part
  • Sturm flood:– Stop this to turn Mjolnir, then pretend to fly forward and reduce it in enemies, cause damage and strike back. It is a great way to move around the card and even reach the upper runs.
  • Flash area: This ability meets enemies nearby and turns Thorforce depending on how many are hit. It is generally difficult to restore more than one unless enemies are clumped together – and they really shouldn't be collected if they know what is good for them. Show you your folly.
  • Awakening Rune: Turn into the awakened gate and crackle with electricity. You will float and while you keep your melee attack, you quickly throw Mjolnir on enemies and quickly make softer goals such as healers and DPS. It takes three fees for Thorforce, so you have to be full to wake up, but you get a bonus health to compensate for the (very worthwhile) costs.
  • Hammer throw: Throw Mjolnir in the middle class and cost a Thorforce. This is a filler attack that can be used in combination with others if you make an approach or a retreat to build a bonus health. This can also be used generously, as Thorforce regenerates itself relatively quickly.
  • Thorforce (passive): The use of Thorforce grants bonus health and the beating of enemies with their main attack immediately gives a whole hammer back. You need a complete Thorforce to use awakening rune.
  • Odinson Reborn (team-up ability): – If you join in with Hela, Thor can be revived immediately when Hela gets a last blow while you resume. If you are still alive, you will receive a bonus health instead. Nice bonus for playing with Hela.

With these tips in my hand, I am sure that you are electrified with Thor's potential. Thunder over the battlefield and feel your enemies trembling with fear. Good luck!

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