Mount & Blade 2: Bannerlord It's a hot game genre, but I still love it so much. It's like its predecessor, it's very ambitious – what if you have an agency for Dragon Age character, but in a world of political enrichment, ancient warfare, and siege of the fort? – yet hopeless. When I introduced myself to the king who attacked it, he gave me a florid introduction, and then told me that this is a replacement document for a famous actor, and it should be deleted. Oops.
The game reaches early enough that high demand never fails. At a certain point, the "conspiracy" meter is starting to be filled, and there's no real way to stop it. The world is engulfed in battle, and the player eventually loses the critical center.
However, in fact none of this matters to me, because I have a very personal, important job: I got to return with my ex-boyfriend by marrying a hot, respected king. There is one problem I encountered. No one is going to marry me, and will I? I think it's very insulting.
Payment (but not limited)
My character started out as the daughter of a town guard, but is now a well-respected captain with a famous army. I committed myself to the Western Empire, under the command of a man who believed that a king should find war in order to rule successfully. This belief looks like a good mission statement.
Mount & Blade 2 is a game of trickery that is more complex, much like the Civilization or Crusader Kings franchise, where players have to worry about their encounters, map layouts, locations, and developments. It's also a character-based RPG, where players have to interact with their teammates and enemies, making decisions. It is not possible to do both of these kinds of full amounts of justice, too Mount & Blade it usually relies on the latest in the latest … but I'm still invested in the story of my hero. My first character had a specific purpose in mind, and the game allowed me to pursue that. With a home and a king, my next step was finding a husband.
In Bannerlord, marriage is an important tool for building relationships, heirs of heirs, and for building political heritage. And it's something a player can achieve in two or three conversations. First, go to the king (or lady, if you have the right mode) and say something along the line of "mumlord, I see you are not getting a wife!" After that, you will need to pass most of the chat checks distributed in the two scenarios. If the dice fail, or you choose the wrong way to give birth to the king, then you will refuse and you will have to start all over again with some expectations.
I don't know what happened, but no one in the Western Kingdom wanted to marry me. It all comes to the conclusion of one king, Nemos, saying he can't find me because his family won't approve. It is totally destructive. No one wants to hear how a boy would rather please his mother than take the opportunity to marry you and put his sword into your cause.
Getting into a dating game is so thankful for the subtleties of some of the unreadable UI that make me fail conversations. Sometimes, the characters will stare at me with dead eyes, or they will start to pull away. Even my protagonist can sometimes be seen with bright eyes.
To make matters worse, enemies were blocking the Western Empire from all sides, kidnapping or killing any kings I could meet and strike. By this time, I had met the beautiful South Empress. My love pen was shrinking and I was suddenly spotted by a powerful woman who could hold me by her armor boots … it is possible I made a partial rebellion agreement so I could change sides.
The woman is scared
Things were much better in the Southern Kingdom. The state was flourishing, mainly because it had moved far from one party to the East. After I helped Empress Rhagaea move the city north, he was kind enough to let me rule it. My job satisfaction was on the roof!
But it is important to make time for personal things. At one point while leading my troops across the continent, I ran into an old man: Nemos. He led a very small army, which posed no threat to me at all. I kept tearing them under my heel, taking Nemos as my prisoner. After that, I took him to my new city, and put him in my cage.
It was extremely satisfying, and even though that came to a foul end later when Rhagaea finally started several wars that ended the Southern Kingdom, I was happy. My character felt the perfect arc, from the humblest of the middle with no revenge. And most importantly, I had always kept a small grudge. There were some hiccups along the way – the cover text, the error messages in the game's log log, not to mention the never-ending main quest. But these things didn't stop me from enjoying the game, and I still had some sweet, sweet revenge.
Bannerlord it's a dark and flawed game at times, but there's nothing like it when it comes to providing real-time combat and the ability to sadly kidnap and arrest the jerk officers who prefer their mothers over me.
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