Narita boy is the retro-futuristic indie metroidvania by Studio Koba from Barcelona with a pixel art aesthetic. It will be released on March 30th for PC, PS4, Xbox One, and Nintendo Switch. The game reveals a journey by the hero Narita Boy through the parts of the Digital Kingdom and its creator. And we hope that new players will enjoy it as much as we do.
The game is a monument to playable art role-playing game with essence Geek that uses technology and the digital universe as a setting and narrative source. It introduces us to a world shaped by the memory of the author, reflected in the work, threatened by a powerful evil, and with the hope that the good always wins. A brilliant mix of sensitivity and wit in a clash of the titans.
First, comment that the game’s script and soundtrack are 10. The music is a wonderful remix that includes techno from the eighties, western music or classical compositions, among other things. Narita Boy is like a fantastic movie where you can get excited and put yourself in stratospheric tension to defeat all of your enemies.
It contains an exquisite minimalist design. All details and animations have been lovingly created, which gives the game a magic that finds its splendor through various elements. The first thing you notice is the CRT filter, which can be deactivated if desired. This refers to the way computers looked in the 70-80s. The tour takes place in the third person. The camera moves, taking shots that frame the action (general shot at most moments, or large general shot when you need to see part of the room at its size).
Narita Boy makes sure you have a good time and with a good story that is needed sometimes.
In Narita Boy you are the hero and psychonaut responsible for keeping the peace in a precious world threatened by imminent destruction and fighting against the evil Code Stallion (who appears mercilessly) and HIM. You must restore the memories of the creator of the digital kingdom and defeat the evil that haunts him. You fight enemies and Bosses Very powerful where the mechanics are learned from start to finish on a huge map. Aside from battles, the labyrinthine and complex scenario requires you to use all your skills to memorize symbols and unlock doors.
Narita Boy is an 80s boy who spends his day playing video games and was chosen to save the digital kingdom. He must travel to his console and wield the techno sword because the prophecy and protocol of the kingdom justify it.
The digital kingdom is an immense place where its creator deposited his life and memory. His code is divided into the three bars of the trichrome, three houses (which means “house” as Game of Thrones) in three different colors that lived in peace. One day it all went wrong and HIM, a powerful program, was revealed. HIM and his hackers decided to take control of the digital kingdom using the stallion code to destroy the place and they managed to erase the creator’s memories so that not even the kingdom author can stop his takeover could.
An emergency protocol has been activated: Narita Boy. A sword that can break the evil stallion code: the techno sword. 13 Memories of the Creator in Different Locations of a Digital Universe to Learn from Start to End, Including Nooks and Crannies You have to find the creator’s memories or totems, finish the stallion code and save the digital kingdom from within.
The motherboard (the motherboard) will be your mentor and guide you in your various missions. Your goals pile up and materialize as you unlock rooms. You will feel the hero’s call through an opening sequence, various interactions with the NPCs you encounter in the digital realm, and other elements.
When you start playing you really feel that you are taking on a duty to the world that is being presented to you. They fear for the evil it wants to destroy – at least in my case. It can be assumed that Narita Boy Ready has Player One, Tron, and even The Matrix as narrative references; and the best thing about video games that follow the hero’s travel architrama (just like the narrative references above) is that you are the chosen powerful protagonist.
The gameplay consists of traveling the digital kingdom, searching for and memorizing symbols that can be used to unlock levels and kill the bad guys with the techno sword to restore the creator’s memory and restore peace to the kingdom. During the game, the creator of the game will appear blinking. After some tough fights, you have the honor of unlocking one of his memories, a very nice moment with a good story behind it.
Eduardo Fornieles, the ghost who (together with his Studio Koba team) created Narita Boy, has a very interesting presentation for Digital Jove on YouTube. In an interview by Eduardo Fornieles for the Extra Life medium, they tell us that Narita Boy has more than 5,000 sponsors and that this was done with a budget of $ 160,000.
Salvador Fornieles (his brother), in charge of music, told Aux Magazine in an interview titled Pointing to the heart of nostalgal that Narita Boy was a reflection of his childhood in the 80s.
There is a lot of inspiration in mysticism, gnosis, sectarian drifts, Shintoism, the new age of the seventies, the cult of the divine. There are old games like “Flashback”, current ones, “Super Brothers”, “Sword and Sworcery”. There is a lot of postmodernism, metagames, self-references. There are many William Gibson and his Neuromancer, there is a Japanese essence like Ghibli, like Otomo’s ‘Akira’, there are many Masters of the Universe. I could go on, but I’ll finish up by saying that the result is a tremendous amount of pop culture that gets into the ladle of nostalgia.
Salvador Fornieles. Aux Magazine, in Narita Boy. Strive for the heart of nostalgia.
To conclude, Narita Boy is a great game that we hope will get the audience feedback that it deserves. It contains around 300 levels and it is really a joy to play. It also has a natural grace for all the names and elements it suggests: like the colleagues of the Haces, names of places like “The Tavern of a Hundred Thousand Drunks” or missions where you have to travel an entire map to wake up a lighthouse keeper, who fell asleep gracefully and caused panic in his Beams house.
I hope soon more people have played and can comment on it or just, I can sing the phrase * Narita Boy, Narita Boy * – which is quite addicting and becomes addicting after hours of playing – and someone answers me by telling the song and follows shaking his head to the rhythm of the music.