The MotoGP series is probably the series that I review every year and that remains the most consistent in terms of quality. Because there is never enough new stuff added to surprise anyone, but at the same time enough is added to make the new tangible. The rest of the game is basically the same every year, with similar graphics, game modes and other things. Is that also a fact in MotoGP 23?
The answer is yes. The graphics are the same as last year, the bikes and riders look great, but the environment is starting to look a bit dated. It seems the off-tarmac spots haven’t been given the same attention. Skiing also feels the same as last year and as always it’s a game that takes time to master. Therefore, new braking, acceleration and driving aids have been added this year. This can be good for absolute beginners, but I recommend disabling it immediately as it will only impair your ability in the long run if you rely on the bike to brake itself, for example. If you’ve played MotoGP 22, you’ll instantly recognize yourself on the track. Especially if the AI or the computer-controlled pilots can still be polished a bit. When the pilots pass each other, they raise their arm and ask you what the hell you’re doing. It’s really funny because that happens all the time, even between computer controlled pilots, and it’s like watching a bunch of angry Italians doing hand gestures.
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Last year’s version included the excellent Nine Seasons 2009, which focused on the season of the same year. But of course that was nothing more than a trick from last year that should not be repeated this year. What do we have instead? Unfortunately we don’t have something like this that tells part of the MotoGP story, more like a career mode with neat ties. We’re starting in the final stages of the Moto3 championship this time and how well we do will open the doors for us to compete in the same championship, in Moto2 or in the main series of MotoGP, next season. Then the usual training sessions, qualifying and the races follow, albeit with a bit of rivalry. Social networks give you messages that you can respond to with kindness or anger. This can make other drivers your competitors and you will have to beat them in the next race for example, but they will also be more aggressive towards you. But there are other challenges as well, such as driving better than the team’s current first driver and taking his place. Because the rider, who is number one in the team, decides on the development of the bike. If you stay as a second rider, you will have to ride the bikes that someone else chose for you.
Each Season has “Turning Points” that give you different choices, such as: B. signing a new contract with your team or finding a new one or perhaps a rise or fall in rank. Also, some drivers are better at certain tracks. At the Sachsenring, for example, Marc Márquez will be particularly difficult to beat. It’s the little things that make racing interesting compared to just racing one race at a time.
If you just want to run one race at a time, you can do it against the computer as well as against others. There is local co-op for two players in split screen and online for up to twelve players. This can also be done via crossplay, regardless of the console or whether it’s current or previous generation. Unfortunately, crossplay is not available on PC. No split screen or online multiplayer is available in the Switch version. However, it is possible to play eight-person local multiplayer.
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Something that many people have been longing for is dynamic weather, and now it’s finally here. Now you can switch from dry to wet and vice versa. The system is also well implemented: the track is getting wetter and puddles are forming on the sections of track that are not used by the drivers. There’s also a big difference between riding on dry ground and really wet ground, because in the latter case you feel like a five-year-old on a water slide. There is no control and it is all about getting from here to there in the water. When wet, falls are far more common than they should be. This also includes the so-called Banderazo. In real life, this also means that a white flag can appear during the race if the weather changes. This allows you to pit and switch to another bike, hopefully with tires suitable for the surface. Again, this isn’t available in the Switch version.
MotoGP 23 continues to keep the series stable and of good quality. The new dynamic weather system and career mode are nice improvements over last year, but it still seems like more steps need to be taken. Fans will be delighted with the availability of all official riders and tracks again this year and overall it’s a great game for all MotoGP enthusiasts.