PUBG’s new reputation system lets other gamers know if you’re an asshole

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PUBG’s new reputation system lets other gamers know if you’re an asshole

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Illustration for article titled iPUBG /'s New Reputation System Will Let Other Players Know When You're An Asshole

Screenshot:: PUBG Corporation

PUBGThe latest update includes a new sports car, other improvements to be tested in the laboratory version, and most importantly, a reputation system that tries to get a score based on how toxic you are as a gamer. That sounds amazing. More games should have this.

From today as part of patch 10.2The reputation system assigns players a number from zero to five, with five being the least toxic and zero the most. “It is important to us to keep the interactions in the game healthy,” writes the game’s development team. “We know passions can be high on the battlefield, but toxic behavior is never justified.”

Of course, just playing the game will increase your reputation to five, but if you stop playing games or do things that other players will report to you, it will slowly decrease. Unsurprisingly, suspending or banning for fraud also creates a nuisance. The number will then appear as a warning next to the names of the players in the game and on the team finders.

It’s not clear if the players’ reputation comes into play in any way during matchmaking. Recently multiplayer Games like Apex Legends and Fall guys I’ve made it my business to send Ne’er-Do-Wells to scam islands so they don’t ruin the game for others. Using a reputation system to balance assholes seems like an obvious evolution of that concept and the logic of battle royales in general.

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