After Call the Spire teach me how to build a desk, I was ready to deal with Riot Runeterra mythology card game head.
Like any card game, Runeterra mythology it takes time to learn, and a long time to remember all the different cards. However Runeterra mythologyThe draft mode, Expeditions, makes for the right learning experience. That's why unfortunately you have to pay in the currency of a game or real balls to enter. But is it worth it?
What are Expeditions in Runterra mythology?
In Expeditions game mode, I prefer different random cards until I have a full deck with two Champions (powerful cards that build synergies around).
When my desk is complete, I can test it differently from other Expedition players. If I win, I can close my tile, but if I lose twice in a row, my test ends. I get two Trials (building desk) for each Expedition, and when I complete both tests, I get a reward depending on how many wins.
Why Expeditions are better than courses
Runeterra mythologyMany teaching scenarios have helped me in the simplicity of game mechanics. But pre-created decks of cards can take me so far. I still don't know all the cards, so I don't understand what another player could use to hinder my tactics.
But Expeditions solves that problem. When I go to build a desk with Expeditions, I have to carefully read all the cards I choose. If I didn't learn what the card was doing and read its power, I would accidentally add more cards with zero synergy to my deck – a recipe for disaster. My first overseas appointments were wrong, and I lost pretty quickly. But each time I build a desk, I make more progress than before.
Now I know that when a Fi Champion card kills four units in a game, I automatically win. But his low stats can make that difficult. So if I'm looking for a Fiora desk, I also want Shen (a Champion card that offers defensive barriers to allies), and spells like Riposte to provide Fiora's bonus damage and obstacle. The more I know, the more I succeed.
But I've lost these cards, and I know which enemy tactics are against my favorites. Thanks to Expeditions, my knowledge of the game has increased. I understand the play styles of OperatorIt's six different regions, and I can use that information to build interactive desks.
Are Expeditions worth it?
Going out was the most fun I had Runeterra mythology, but I can't escape the information I paid for the experience. After my first privilege – which I received as a reward for beginners – I spent $ 10 on $ 900. Enough for three Expeditions, or six Trials.
My mode rewards are entirely dependent on how I perform. When I kick ass and get several wines, I get new cards to add to my collection and a smaller number of Shards – which I can use to make more cards, or save for another Expedition. It has been a quick way to complete my card collection in either manual or standard mode, but it never came for free – and that would certainly be an issue for most players. But if you just want to learn, you can play for free after your third trip in a week – at no cost.
As a learning activity, it is not difficult to recommend Expeditions. After my trials, I feel like I know the game is back – even though my calculated games show that there is still so much to learn. But that knowledge gained is well worth my ten thousand.